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Weapons & Ammunition

Sep 25, 2015
Weapons & Ammunition
  • A list of all the weapons used in Wasted. For your convenience, images are displayed in both the official texture pack and vanilla textures.

    Most weapons can be found in regular loot chests, while others can be bought at a shopkeeper or found at an objective.

    All primary weapons take the FIRST slot of your hotbar. All secondaries take the SECOND slot.
    All ammo stacks to 50, except for explosives. Rockets stack to 2, HE grenades stack to 50 and singularity grenades only 1. (Somewhat related, Rations stack to 3)
    Unless otherwise noted, a stack of 50 ammo for any weapon (except explosives) costs $50 from a shopkeeper.

    NOTE: All weapon stats are based on experience since there are no official stats provided by the devs.. To get the best possible information, go and try all the weapons yourself.

    Weapon Ammo Used Damage Other Details
    P30
    [IMG] [IMG]
    9mm
    [IMG] [IMG]
    ~3
    ([IMG][IMG])
    Secondary weapon.
    Given when you first spawn. Also found in chests.
    Short range. Semi-auto, fast reload. 13 rounds per magazine.
    SW1911
    [IMG] [IMG]
    .45 ACP
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Secondary weapon.
    Only found in chests.
    Short to medium range. Semi-auto and fast reoad. 7 rounds per magazine.
    AA-12
    [IMG] [IMG]
    12ga Buckshot
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    Found in chests. May also be obtained at dropzone and weapon caches.
    Very close range. Fires ~9 bullets per shell. Full auto with high RPM and slow reload. 8 shells per magazine.
    Remington 870
    [IMG] [IMG]
    12ga Buckshot
    [IMG] [IMG]
    ~6
    ([IMG][IMG][IMG])
    Primary weapon.
    Only found in chests.
    Very close range. Fires ~9 bullets per shell. Pump-action with slow reload. 8 shells per magazine.
    AK-47
    [IMG] [IMG]
    7.62x39
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Primary weapon.
    Found in chests. May be bought from a shopkeeper for $200.
    Medium to long range. Good accuracy. Semi-automatic. 30 rounds per magazine.
    MP5
    [IMG] [IMG]
    9mm
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    Found in chests. May be bought from a shopkeeper for $200.
    Close range. Fully Automatic, poor accuracy. Fairly short reload. 30 rounds per magazine.
    Silenced MP5
    [IMG] [IMG]
    9mm
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    May be bought from a shopkeeper for $400.
    Uses lower decibel sound file when fired. Close range. Fully automatic. Fairly short reload. 30 rounds per magazine.
    UMP45
    [IMG] [IMG]
    .45 ACP
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Primary weapon.
    Only found in chests.
    Close range. Fully automatic. Poor accuracy. Fairly short reload. 35 rounds per magazine.
    M4 (Scoped)
    [IMG] [IMG]
    5.56x45 NATO
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    Found in chests. May be bought from a shopkeeper for $300.
    Medium to long range with great accuracy. Semi-auto. 30 rounds per magazine.
    M16A3
    [IMG] [IMG]
    5.56x45 NATO
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    Only found in chests.
    Medium to long range with great accuracy. Semi-auto. 30 rounds per magazine.
    M249
    [IMG] [IMG]
    5.56x45 NATO
    [IMG] [IMG]
    ~4
    ([IMG][IMG])
    Primary weapon.
    Found in chests. May also be obtained at dropzone and weapon caches.
    Medium to long range. Fully-automatic. Very slow reload. 100 rounds per magazine.
    PKP (Scoped)
    [IMG] [IMG]
    7.62x54R
    [IMG] [IMG]
    ~7
    ([IMG][IMG][IMG][IMG])
    Primary weapon.
    May be bought from a shopkeeper for $1500. May also be obtained at dropzone and weapon caches.
    Any to long range with high accuracy. Fully-automatic. Very slow reload. 100 rounds per magazine.
    M240
    [IMG] [IMG]
    7.62x51 NATO
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Primary weapon.
    May be bought from a shopkeeper for $1000.
    Any range with high accuracy. Fully-automatic. Very slow reload. 100 rounds per magazine.
    M240L (Scoped)
    [IMG] [IMG]
    7.62x51 NATO
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Primary weapon.
    May be bought from a shopkeeper for $1200. May also be obtained at dropzone and weapon caches.
    Any range with high accuracy. Fully-automatic. Very slow reload. 100 rounds per magazine.
    SCAR-H
    [IMG] [IMG]
    7.62x51 NATO
    [IMG] [IMG]
    ~6
    ([IMG][IMG][IMG])
    Primary weapon.
    Found in chests. May be bought from a shopkeeper for $500. May also be obtained at dropzone and weapon caches.
    Medium to long range. High accuracy. Semi-auto. Average reload speed. 20 Rounds per magazine. Highest bullet velocity.
    SCAR-H (Scoped)
    [IMG] [IMG]
    7.62x51 NATO
    [IMG] [IMG]
    ~6
    ([IMG][IMG][IMG])
    Primary weapon.
    May be bought from a shopkeeper for $800. May also be obtained at dropzone and weapon caches.
    Medium to long range. High accuracy. Semi-auto. Average reload speed. 20 Rounds per magazine. Highest bullet velocity.
    Mosin Nagant
    [IMG] [IMG]
    7.62x54R
    [IMG] [IMG]
    ~9
    ([IMG][IMG][IMG][IMG][IMG])
    Primary weapon.
    Found in chests. May be bought from a shopkeeper for $50.
    Long range bolt-action rifle. Spot-on accuracy. Average reload speed. 5 rounds per magazine.
    Grenade Launcher
    [IMG] [IMG]
    HE Grenade
    [IMG] [IMG]
    (1 TNT Blast) Secondary weapon.
    May be bought from a shopkeeper for $500. May also be obtained at dropzone and weapon caches.
    3 HE Grenades may be bought from a shopkeeper for $100. Grenade travels slowly in a ballistic curve much like a when throwing a snowball. Slow reload speed. 1 round per reload.
    Rocket Launcher
    [IMG] [IMG]
    Rocket
    [IMG] [IMG]
    (1.5xTNT Blast) Secondary weapon.
    May be bought from a shopkeeper for $1000. May also be obtained at dropzone and weapon caches.
    Rockets may be bought from a shopkeeper for $100 each and only stack to 2. Very slow reload, high range and high damage. 1 Rocket per reload.
    C4
    [IMG]
    (2xTNT Blast) Secondary weapon.
    Only obtained from objectives.
    Has a fairly large blast radius and may be used for setting up traps.
    Singularity Grenade
    [IMG][IMG]
    (Unavailable) Only obtained from objectives.
    Sucks up and whirls around blocks and players, causing huge damage to players and vehicles. Use with caution.
    Mounted M240
    [IMG] [IMG]
    7.62x51 NATO
    [IMG] [IMG]
    ~5
    ([IMG][IMG][IMG])
    Turret weapon.
    Fully-automatic and decent accuracy with slow reload. 100 rounds per magazine(?)
    MechSuit MachineGun
    [IMG] [IMG]
    Unlimited Ammo ~14
    ([IMG][IMG][IMG][IMG][IMG][IMG][IMG])
    Primary weapon when operating a Mech.
    Very High Spread, Fully-automatic, shoots 3 bullets each shot.
    MechSuit RocketPod
    [IMG] [IMG]
    Pod Rocket
    [IMG] [IMG]
    (1.5xTNT Blast) Secondary weapon when operating a Mech.
    Rocket Pod holds 6 rockets at once. Mech also comes with 40 extra rockets. The Pod Rockets are not refillable. High range, accuracy and damage. Fly faster than normal launcher rockets. Moderate rpm. Slow reload.