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MTA: Vehicles

Mar 10, 2018
MTA: Vehicles
  • Vehicles in Mine Theft Auto allow you to quickly get around the city. There are many cars, planes and helicopters to use!

    Note that moving around in a vehicle is _not_ considered player movement by the automatic AFK kicking mechanic employed by the server. Because of this, if you have been travelling in a vehicle for five minutes, you will be warned to "move" or you'll be kicked back to the Shotbow Lobby in another minute. To get around this, simply get out of the vehicle (land if you were in a flying vehicle), move a bit, then get back in.

    In relation to the above, because players are not considered to be moving while in a vehicle, this allows them to bypass being stuck in place while in the "Wait" sections of a heist. However, exiting a vehicle in this mode will teleport you back to the waiting point.


    Cars(top)

    Cars are your primary transport from one area to the next. They allow you to move quickly, even up inclines. Much like vanilla horses, cars can accelerate with W and decelerate with S. You can turn the car using the camera, you can switch between this and using A and D by pressing space while driving! (Useful for quickly toggling, shooting behind you and then toggling again to continue normal driving)

    Players in cars do not take fall damage so driving off a great height is completely safe.

    [Dewdjulator - Need to add damage mechanics and when a car will be considered "Damaged" in its item state. ]

    Vehicle Speed Acceleration Handling Price
    Pegassi Osiris 2.5 24.0 50.0 $9,168
    Vapid Bullet 1.8 22.5 80.0 $10,293
    Truffade Adder 2.2 25.0 45.0 $8,493
    Pegassi Vacca 2.0 20.0 40.0 $7,031
    Pegassi Infernus 1.7 21.0 45.0 $7,256
    Pegassi Zentorno 2.4 25.0 50.0 $9,225
    Overflod Entity XF 2.5 21.0 40.0 $7,537
    Grotti Cheetah 2.1 20.0 35.0 $6,750
    Grotti Turismo R 1.7 22.0 50.0 $7,762
    Coil Voltic 1.5 24.0 55.0 $8,212
    Ubermacht Sentinel 1.5 10.0 45.0 $5,062
    Ubermacht Oracle 1.7 13.0 40.0 $5,850
    Pfister Comet 1.8 20.0 49.0 $7,481
    Obey 9F 2.2 20.0 30.0 $6,412
    Karin Sultan 1.6 60.0 47.0 $13,162
    Inverto Coquette 1.9 10.0 15.0 $2,812
    Grotti Carbonizzare 2.5 87.0 40.0 $18,393
    Bravado Buffalo 1.8 12.0 60.0 $6,581
    Bravado Banshee 1.8 20.0 45.0 $7,200
    Benefactor Surano 2.3 18.0 47.0 $7,368
    Benefactor Feltzer 2.2 20.0 37.0 $6,918
    Lampadati Felon 1.9 10.0 35.0 $4,781
    Dewbauchee Exemplar 1.8 15.0 30.0 $5,625
    Bollokan Prairie 1.0 3.0 30.0 $2,812
    Vapid Dominator 2.0 10.0 30.0 $4,781
    Imponte Phoenix 2.0 11.0 30.0 $4,781
    Declasse Sabre Turbo 1.5 10.0 30.0 $4,781
    Bravado Gautlet 2.0 11.0 35.0 $5,625
    Vapid Stanier 1.6 5.0 20.0 $2,812
    Obey Tailgater 1.9 4.0 40.0 $2,812
    Karin Intruder 1.9 4.0 45.0 $2,812
    Enus Super Diamond 1.7 7.0 32.5 $4,218
    Dundreary Regina 0.9 2.0 58.0 $2,812
    Cheval Surge 1.7 1.0 40.0 $2,812
    Albany Washington 1.5 10.0 50.0 $5,625
    Albany Emperor 1.2 2.0 45.0 $2,812
    Dinky Blista 1.4 7.0 55.0 $4,781
    Benefactor Panto 1.3 3.0 30.0 $2,812
    Vapid Radius 1.5 5.0 50.0 $4,218
    Gallivanter Baller 1.3 15.0 59.0 $6,525
    Declasse Rhapsody 0.6 1.0 25.0 $2,812
    Vulcan Ingot 0.8 2.0 40.0 $2,812
    Zirconium Stratum 0.5 6.0 52.0 $2,812
    Dewdjulator (Temporarily Removed) 0.2 0.1 20.0 $200

    Damaged cars will rapidly twitch left and right, randomly, making it hard to direct the car. Their acceleration stutters so they do not get up to full speed either.

    Planes(top)

    Planes allow you to take to the sky and move very quickly from one location to the next.

    To control a plane, one can use the W key to accelerate and S to decelerate. A will bring the nose of the plane up so you can ascend and D will bring it down to descend.
    Be sure to place your plane in a long flat area so you have a runway to take off on. Do not decelerate in the air or crash into any buildings! Doing so could reduce your fancy plane (and you!) to nothing.

    Vehicle Speed Acceleration Handling Price
    Besra 65.0 25.0 80.0 $50,000
    Vestra 28.0 18.0 80.0 $15,000
    Miljet 35.0 12.0 65.0 $30,000
    Buckingham Luxor 28.0 15.0 70.0 $35,000
    Buckingham Shamal 24.5 9.0 70.0 $30,000
    Cargo Plane 17.5 6.0 4.0 $50,000
    Duster 10.5 10.0 75.0 $7,500
    Mammatus 14.0 8.0 50.0 $10,000
    P-996 Lazer 69.0 23.0 90.0 $75,000
    Hydra 71.0 25.0 100.0 $75,000
    Titan 73.0 7.0 20.0 $80,000

    Notably, the Titan and the cargo plane are the only planes to have 200 health. All other planes have 100 health.

    Helicopters(top)

    Helicopters work much in the same way as planes do, but allow you to hover in the air. With better control of your altitude and lower speed, helicopters are a safer flight option.

    Vehicle Speed Acceleration Handling Price
    Swift 35.0 6.0 90.0 $25,000
    Annihilator 28.0 6.0 50.0 $17,500
    Buzzard Attack Chopper 31.5 8.0 90.0 $20,000
    Maverick 17.5 5.0 70.0 $10,000
    Frogger 24.5 3.0 60.0 $15,000
    Airwolf (Temporarily Removed) 48.0 9.0 100.0 $65,000

    Boats(top)

    Boats do not have any special mechanics. They can be bought for $100 and 2 XP.

    Vehicle Upgrades(top)


    Vehicle upgrades can be applied at any anvil, even ones located inside any houses. The vehicle to be upgraded goes in the first (left) slot while the attachment goes in the right (second/middle) slot. When the upgrade is consumed and the stats of the vehicle are increased, the vehicle will stay in the left slot. Upgrades can be applied in stacks, all at once, so you don't have to spend as much time applying each one individually.

    Vehicle top speeds can all be increased to the same top speed as any other in their category, meaning that acceleration and handling is more important. While a vehicle with a higher speed requires fewer upgrades to max out its speed, other vehicles may have better handling or acceleration.

    Upgrade Effect Limit Price
    Speed Upgrade Cars: +0.05x Speed
    Planes & Helicopters: +1.0 Speed
    Cars: 4.0x
    Planes & Helicopters: 85.0
    $500
    50 XP
    Health Upgrade
    *Cars Only
    Cars: +1.0 Health
    Planes & Helicopters: None, upgrade still consumed
    Cars: 200
    Planes & Helicopters: 100
    $250
    50 XP
    Repair "Upgrade"
    *Cars only
    Cars: Damage Fixed
    Planes & Helicopters: None
    Cars: Car must be damaged
    Planes & Helicopters: Can't be "damaged"
    $250