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Discussion What's the plan?

Discussion in 'The Network' started by squallythewally, Nov 15, 2021.

Discussion - What's the plan?
  1. squallythewally Obsidian

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    I want to preface by saying this is in no way a dig at Shotbow.

    It's no denying the network is in quite a dire state compared to where it used to be. Playercount is at a record low and purchases obviously correlate with this. So... what's the plan? I remember being told that if, financially, things became problematic, then actions would have to be taken. Obviously I can't see the books but the state of the network indicates things could be heading in quite a bad direction.

    What happens if it does become too costly?

    Is there a genuine plan for somehow reviving the network (with previous attempts evidently failing)?

    I think some transparency would be appreciated as I don't want to suddenly come here one day and find everything gone.

    Thanks!

  2. squallythewally Obsidian

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    403,459xp
    Day 2 of waiting for a reply : (
  3. squallythewally Obsidian

    XP:
    403,459xp
  4. squallythewally Obsidian

    XP:
    403,459xp
  5. ericivi Silver

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    20,211xp
    Don't worry, we've implemented some new stuff recently to help bring back our old playerbase. First, we have a script running that checks for the newest Spigot version and automatically updates to that version. Next, we've implemented a new command for our admins (/nerfscout, alias /ns) that automatically adds 0.1 seconds to the grapple's cooldown permanently. You may be asking, how is this possible if the Grapple doesn't have a cooldown anymore? Well, secretly it does. The cooldown message is just replaced with "Unable to grapple." Also, platinums are able to bypass this cooldown, and their grapple combat tag goes down twice as fast. We're also working on buffing some of our weaker classes, like Bard, Swapper/Thor, and Immobilizer. We hope that those underpowered classes will finally be playable once we finalize the buffs.

    Thank you for flying Shotbow.
  6. squallythewally Obsidian

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    403,459xp
    1 week of no response
  7. squallythewally Obsidian

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    403,459xp
    Half a month no response
  8. Toyl Regular Member

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    109,189xp
    Half a month and 40 minutes no response
  9. Veghetto SMASH Co-Lead

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    846,274xp
    Because no other full or network leader has decided to comment here, and I don't anticipate you bumping a dead thread until you get an answer, I'll say a few things. However, my answer is not 100% concrete, I am not Highlife, Mistri, etc, and plans are always subject to change.
    I have always heard from leadership throughout my time here that money is not an issue, this has not changed over the past few years and I don't see it changing any time soon. I wouldn't stress over the network closing due to monetary issues, but again, I don't know anything about this area.

    Our marketing team has grown drastically over the past year or two, and they've done some good work putting us out there, and there are further plans for marketing the network obviously. Take the recent squidkid streams for example, they boosted the Anni playercount pretty high for an off day and time.

    A lot of staff are very transparent from what I know, albeit the talks with staff included tend to be in community discords or overlooked channels like #network-technical-discussion (where Lazer is very very transparent about projects and stuff going on). Obviously there's always room for progress to be made on this front, but it is very difficult to be transparent and not let people down. Take MTA's release date for example, there were teasers for dates and even vague statements that have not come to fruition, which makes people just as frustrated as when they had no dates or info to go off of. I will never give a date unless it is set in stone weeks ahead of time or everything related to the project is 100% done (and generally if something is finished, it is released asap, for my modes at least).

    Hopefully that eases your mind, I've seen this thread since day 1, and while I hoped a network leader would respond to it, I'd rather give you my thoughts and such rather than it being a necro-post until you get a response
  10. ericivi Silver

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    20,211xp
    You seem to be confused. Would you like me to give you a run-down of what the "Administrator" role requires?
  11. Veghetto SMASH Co-Lead

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    846,274xp
    I don’t believe I’m confused; but feel free to let me know what the issue is with this response. If it’s with the vagueness of things like marketing and monetary stuff, it’s because it’s none of my business as a gamemode lead to know specifics about those sorts of things. Me commenting here was meant to reassure Squally that things are being worked on in the promotion department, and Shotbow has no plans to fail on the monetary end soon as far as I know.
    Haykazn likes this.

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