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Wasted in the Coming Year Part II

Discussion in 'Wasted' started by Robertthegoat, Jul 18, 2016.

Wasted in the Coming Year Part II | Page 10
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  1. HypeTrains Regular Member

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    I heard rumors of a cow with 10 jetpacks in it every time the game starts.

  2. Broooce Regular Member

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    I heard rumours of a secret place on spawn island, called spawn!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    NotDiezel and _Dark_Messiah_ like this.
  3. ReviveWasted Regular Member

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    I really hope you don't change the class system, I love my engineer!
    Also my name.
  4. Broooce Regular Member

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    They'll end up keeping the same classes I think, but they may revamp them quite a bit.
    _Dark_Messiah_ likes this.
  5. Robertthegoat Developer

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    Scout will change a bit. Otherwise, just enhancements or small general mechanic changes. Nothing too big planned as far as overhauls besides Scout.
    HypeTrains likes this.
  6. Broooce Regular Member

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    So you aren't going to make some of the classes a bit more worthwhile and satisfying?
    I may seem a bit assertive here but never the less, I do like the way you're keeping the classes.
    _Dark_Messiah_ likes this.
  7. HypeTrains Regular Member

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    Medic should get an overhaul
  8. Robertthegoat Developer

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    Of the main objectives with classes, one such is to preserve existing classes to a degree that players who already purchased classes will have something of comparable effect in the new gamemode. Scout, as I said, may be an exception, but we have a nifty mechanic planned for that. :)
    HypeTrains and Hydralaxius like this.
  9. RainbowSquid Silver

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    23,043xp


    come home baby
  10. HypeTrains Regular Member

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    I stand by my request for medic fixes, but I also think assault should work. Give the player an extra inventory slot, and make them spawn with the P30 and bread this time.

    I think when players spawn in, they should have an extra mag of P30 ammo.
    _Dark_Messiah_ and NotDiezel like this.
  11. Broooce Regular Member

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    It would be good, but think of it in this perspective. The generally, more experienced players would just kill more people when spawning instead of looking for a gun. If they're good at the P30, they'll be able to dominate easily without having to find a gun straight away.
  12. HypeTrains Regular Member

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    but I can dominate without ammo anyways. This gives a chance to noobs who spawn in and aren't that good to not die because of the P30's low ammo count.

    OH and what guns are you adding we don't know about yet.
  13. Robertthegoat Developer

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    > Spawns in
    > Tosses junk P30
    > Gets on car
    > Splatters all foes in the street
  14. HypeTrains Regular Member

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    73,317xp
    yuss
  15. Broooce Regular Member

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    I've got a build upcoming soon that I've been working on for a couple of hours each week. It should be done by next week, and it goes around what I suggested in my 'The Ideal Wasted' post I created. It will be an underground building, which focuses on lore, and can be counted as a counter to Jetpackers since it's a confined area.
    NotDiezel likes this.
  16. PurplePugs Gold

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    Robert is retired now what the fuck this server has no chance lmao
    _Dark_Messiah_ likes this.
  17. NotDiezel Regular Member

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    R u dum
  18. 323465963 Retired Staff

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    I cri

    Keep in mind although robert has retired (doesn't mean that he won't still participate), our lead developer on the project has not, and continues to work on developing a revamped sandbox gamemode.
  19. Broooce Regular Member

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    I'm sick of wank comments such as this, although you're a friend. Stop acting all doom and gloom. Robert, you could count him as our informant. Progress still continues without him and the lead developer is still at it, that's all we need.
    323465963 likes this.
  20. Robertthegoat Developer

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    264,801xp
    Quite simply, now that I am retired, someone else more capable has the role instead. You're all in good hands!
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