Update: Hit Detection TweakedGreetings In an effort to mimic pvp in 1.7/1.8 even more, we've found a way to tweak hit detection to try to remove the weird delays we were getting before. We're already hearing some positive feedback from our pvpers, and I think you may find getting a combo easier. Please let us know how it feels! Coming Up Starting today, I've begun working to make giants spawn in only a few set locations. This is in an effort to try to remove the current excess of giants wandering around everywhere up north and interfering with pvp. The goal is that this will increase player interactions and motivate players to head to places like "Giant's Spawn" to gather a giant to bring elsewhere. Anyone who played back in the day probably remembers doing this. Also, a lot of people have brought up milk being pointless due to infection not being a thing. I want to actually let y'all know that you can still get infection from eating rotten flesh, but we will be tweaking it so zombie hits give it as well. Ya'll better watch out!