Update: Hit Detection Tweaked

Discussion in 'MineZ' started by Andrew_64_MC, Jul 12, 2017.

Update: Hit Detection Tweaked
  1. Andrew_64_MC MineZ Lead Admin

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    Update: Hit Detection Tweaked

    Greetings
    In an effort to mimic pvp in 1.7/1.8 even more, we've found a way to tweak hit detection to try to remove the weird delays we were getting before. We're already hearing some positive feedback from our pvpers, and I think you may find getting a combo easier. Please let us know how it feels!

    Coming Up
    Starting today, I've begun working to make giants spawn in only a few set locations. This is in an effort to try to remove the current excess of giants wandering around everywhere up north and interfering with pvp. The goal is that this will increase player interactions and motivate players to head to places like "Giant's Spawn" to gather a giant to bring elsewhere. Anyone who played back in the day probably remembers doing this. Also, a lot of people have brought up milk being pointless due to infection not being a thing. I want to actually let y'all know that you can still get infection from eating rotten flesh, but we will be tweaking it so zombie hits give it as well. Ya'll better watch out!

  2. LegendaryAlex Gold

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    Beautiful :)
    Goliac and ACrispyWaluigi like this.
  3. moarcringe Platinum

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    HYPPPPPPEEEEEE
  4. ACrispyTortilla Platinum

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    MINEZ IS COMING BACK
    Deyril, Marine_PvP, Goliac and 6 others like this.
  5. moarcringe Platinum

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    this is only the first part though. they need to do lots more stuff
    This_is_Hugo likes this.
  6. cyclone_43 Silver

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    Can you return the giant at Forest? I miss the old days...
  7. shrauger Regular Member

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    I feel like the giant spawn just needs reduction and giants in general need fixing. Specific locations wouldn't hurt to much though :V
  8. Sam_F_ Gold

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    Absolutely! Well, to clarify, I never actually fought giants at Forest in the old days (I'm a middlescrub after all) BUT it would be awesome, just for convenience's sake and location balance, to have some spawns outside the gravel plains. And Forest would be great also for nostalgia for the OGs among us.

    In addition I'd like to bring up what I said elsewhere at one point - what about a spawn in the locale of Agni? Granted, all the jumping would slow the giant rather significantly, but they would also make stomps and kicks much more dangerous.
  9. Typuzer Platinum

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    sweet! add player heads and the friend system back please ;(
    Goliac and _GetRektM8_ like this.
  10. Axle Regular Member

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    Esketit
  11. Goliac Silver

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    This is great :) .One thing i want to ask for is it possible to make diamond swords drop at half dura again? Just asking.
    MTrout, Meme_MC, Typuzer and 2 others like this.
  12. LegendaryAlex Gold

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    You were also one of the reasons they made this change. Thank you :)
  13. Goliac Silver

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    ayy
  14. Andrew_64_MC MineZ Lead Admin

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    I'm looking at putting a giant on the west of the map. It won't be at forest since that's a little too south but it'll be somewhere.
  15. NotInRange Regular Member

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    i genuinely love you
    Andrew_64_MC likes this.
  16. JTGangsterLP6 Mini Admin

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    In before Byesford Castle gets a tall green guardian... :stuck_out_tongue:
  17. Andrew_64_MC MineZ Lead Admin

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    Ohhhh, is Byesford not scary and evil enough for you?
  18. Meifot Silver

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    Any chance of getting the Forest Giant Spawn Back
    kirbybubbles likes this.
  19. LegendaryAlex Gold

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    I heard from some people that JesseTheSkrub fixed the hit detection, so shout out to him, I guess? ;p
    kirbybubbles and Andrew_64_MC like this.
  20. Goliac Silver

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