A lot of people don't know the difference between strength potions in 1.5 and 1.6+. Saunders has stated that he will probably nerf strength potions to 1.5 but what's the difference? 1.6-1.7 strength Strength 1: strength 1 in annihilation right now will deal 130% more damage than your damage before. You can calculate your damage by multiplying your damage by 2.3 Pretty overpowered huh. Strength 2: strength 2 in annihilation right now will deal a whopping 260% more damage. Multiply damage by 3.6. This is incredibly overpowered. I really don't know what Mojang was thinking when they buffed strength. 1.5 strength Strength 1: you will deal an extra 1.5 hearts of damage with each hit. This is normal damage. Strength 2: you will deal an extra 3 hearts of damage with each hit. So how much better is 1.6 strength to 1.5 strength? Using a diamond sword with 1.5 strength 2 against a leather: 4 hearts +3 hearts(strength 2)= 7 hearts X 0.7 (0.3 damage resistance with leather armour)= 4.9 hearts of damage. Basically you. Can three shot leather or two shot if you get dem criticals. Using a diamond with 1.6 strength 2 against a leather: 4 hearts X 3.6 X 0.7= around 10 hearts of damage With 1.6 strength you do more than double damage compared to 1.5 strength. You can nearly one shot leather with a NORMAL diamond sword. You can easily one shot leather by being vampire at night, pyro and fire, sharpness 1+,berserker at low health, warrior, bloodmage, fire aspect, etc. And to those who think strength 1 (1.6) isn't overpowered: you can still too shot leathers with a diamond sword non enchanted. You deal 5.5 hearts to a leather. For 11 gold per one strength potion, strength is definitely overpowered. It's not getting a nerf, it's getting a change. Remember with your bare fists you deal about he same damage using either strength (1.6 or 1.5). Please tell me if my calculations were wrong. Fun fact: when they buffed strength in 1.6, they nerfed regeneration. I don't know what Mojang was thinking.