Now I know what you're probably thinking. Crap, someone is making a suggestion about a class. Oh dear god it's Creeper! You'll get cooties! Not quite. I remember not too long ago, Spy having a damage bonus of around 35 percent from behind, which was passed over to Assassin at a percentage I do not know. I'll keep this post short and sweet. Spy currently shifts, and turns invisible. Boom. Shebam. Pow. While this is pretty cool if you use it right, it's a very weak class in some cases, but isn't really too bad. So here's the two part buff I am proposing. -A smoke bomb, giving enemies within 8 blocks of the Spy blindness for 5 seconds. Here's the trick, the Spy gets the effect too. The idea is that the Spy would vanish after activating it, or try to run away. EDIT: To prevent combat use, the Spy gets 6 seconds, and the victims get 4 seconds. 40 second cool down? Now this one I'm a bit skeptical about myself, but it was just a bit of an idea. -Spy can change the color of their armor and name tag for a amount of time. However, you cannot vanish during this time, and once hit, you are revealed. 60 second cool down? Thanks for reading, constructed criticism is embraced.