日本語版, Español, Deutsch Map Rotation Format Changes The main complaints I'm seeing with the current system are "Why is there no Coastal voting" and "Why do I have to wait a whole month for Andorra/Canyon?" Issues with the current system: 1. With 15 maps in rotation, the chance of your favorite map spinning up is very small, that includes Coastal. Players sometimes have to wait for hours for a Coastal voting, this is the #1 complaint and people (especially clans) get very irate over this. 2. Half of the Tier 2 maps are gone for a whole month, that's a long time if your favorite map is Aftermath or Canyon, both being extremely popular maps 3. Yes we want people to try new maps but we can't force them, if they are given no choice they will often leave the game as soon as a better voting spins up, this creates unbalanced games. It's worth noting that Tier 3 maps get played a lot more later in the month when people have made themselves sick of the T1 & T2 maps. 4. There are some inconsistencies in the way votings are deployed, i.e. maps sometimes spinning up more or less frequently than others. We don't currently have a way of fixing this until some other stuff is fixed first, but it's in the works. The New Map Rotation Format: Starting now, rotation will occur twice instead of once a month. Everything else will stay the same, except for the Tier 3 maps which will be divided evenly over the two rotations. Each rotation will now have 10 instead of the usual 15 maps. So for each two week period the rotation will look like this: Tier 1 - 1 map Tier 2 - 3 maps Tier 3 - 6 maps (5 if there is a new map in rotation) (Tier 4 - New maps will be added as needed, no longer on a regular monthly basis) This may not be the final solution but it will give us an idea if we are headed in the right direction. Please leave your feedback in this thread.