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Discussion New Legendary Ideas

Discussion in 'MineZ' started by 66tee, Apr 23, 2017.

Discussion - New Legendary Ideas | Page 2
  1. jinl3e Platinum

    XP:
    49,036xp
    Title: (unknown)
    Item Type: iron plate
    Effect: Gives you fire resistance forever when worn. When hit, takes away 20 dura
    Use situations: Dungeons

  2. J8ker Platinum

    XP:
    117,957xp
    Title: Gate Launcher
    Item type: Bow
    Durability: Casual bow durability - takes 3 arrows per shot
    -> everytime your arrow hits a player, teleport next to him
    Use Situations: PvP, Dungeons

    Title: Undead Transformer
    Item type: Bow
    Durability: 20 shots - takes 2 arrows per shot
    -> when a zombie is hit, turn it into a zombie pigman
    Use Situations: PvP, trolling

    Title: Rock Solid
    Item type: Iron chestplate
    Durability: normal iron chestplate durability
    -> Wearer doesn't take knockback
    Use Situations: PvP, Dungeons
  3. CreamGoblin Emerald

    XP:
    18,253xp
    Title: Ask Mosh for something I don't know
    Item Type: Chain pants
    Effect: Levitation for 3 seconds when jumping for 10 uses
    Use Situations: Parkour
  4. LegendaryAlex Platinum

    XP:
    449,178xp
    Regen is a positive effect :lmao:
  5. Mychon Obsidian

    XP:
    106,374xp
    Instead of adding new ones, make sure all old legendaries get a home:
    Grass Blade, Heal Sword, Ipse's Folly, Masamune, Night's Shadow, Sacreficial Sword, Vampyr, Grey Bow, Slow Bow, Helmet of Vision, Oni Mask (not Thorned Crown because it is not a legendary in the code, just a renamed helmet with an enchantment), Battle Sign, Earth Shaker.
    Some of these might already be at a dungeon like saward crypt or warped ruins but nobody has completed those yet so I don't know.
  6. Selling_Weed Platinum

    XP:
    146,822xp
    Title: Simoons legs (Reason being that it will feel like the wind is giving you a "push")
    Item Type: Chain leggings (Too much legendary armor is iron armor, but making it iron pants instead is fine)
    Effect: When worn, the leggings will give you speed effect for 10 seconds, then nausea for 4. Once the Nausea has gone away, it will take 25-40 seconds for the speed effect to return. If hit while wearing the leggings, they will lose 10 durability. Zombie or Player hits are the same.
    Use Situations: Escaping Bandits, or running through places in dungeons with a lot of zombies/spawners.
  7. RisingThumb Regular Member

    XP:
    96,839xp
    As per copying the legendary I made for that one fanmade Body Offload Dungeon I made on the UTC drill server some time ago
    Title: Devil's Deal
    Item Type: Player Head of type regular Skeleton skull
    Effect: Gives Permament Blindness and Permament Strength WHILE WORN(Advantages: Hit harder, Disadvantages: Can't see, Can't Sprint, Less Amour points)
    Use Situations: PVP favoring close quarters combat.
  8. Goliac Gold

    XP:
    318,847xp
    Title: Shaman's Armor
    Item Type: Iron Chestplate
    Effect: Spawns zombies near if you got hit by sword.Spawned zombies will target your enemy
    Use Situations: PVP
    FelixFB likes this.
  9. TechoNinja Platinum

    XP:
    186,791xp
    Title: Wolf of the North Star
    Item: Gold Sword
    Effect: Creates a single wolf while in hand. Wolf will actively hunt down zombies.
    Use Situations: Survival while alone with no friends.
    FelixFB, Meme_MC and eks__dee like this.
  10. RoseFredricks Artist

    XP:
    45,261xp
    Title: ReFRIDGErator Key
    Item Type: An Iron Ingot
    Effect: Can be used on any chest to replace its loot with 5-10 random foods (only food that can be obtained in MineZ). Has a 2 hour cooldown.
    Use Situations: Feeding yourself or fellow survivors or as a very ineffective weapon.

    Title: Déjà vu
    Item Type: A Chorus Fruit
    Effect: When eaten player is sent to a random spawn point and is given Poison X for 5 seconds. 1 time use.
    Use Situations: Escaping from a pickle, some zombies, some 4 block jumps, or suspicious individuals with pointy sticks.

    Title: Survivor's Guilt
    Item Type: Iron Leggings
    Effect: When 4 or more non-bandit players die within a 25 block radius of the wearer, the leggings shatter and give the player resistance V and speed III for 20 seconds.
    Use Situations: Compensation for the death of all your teammates in a wave room, leaving your friends behind when attacked by bandits, or swaggy legendary pants.
    FelixFB likes this.
  11. CreamGoblin Emerald

    XP:
    18,253xp
    Simoon's deal ; )
  12. Mychon Obsidian

    XP:
    106,374xp
    Well Simoon's deal has also been removed from the code I believe.
  13. guy762 Gold

    XP:
    51,631xp
    Title: Cloth Chestplate
    Item Type: Leather Chestpiece, dyed white
    Effect: Prevents bleeding while worn
    Use Situations: Everyday use

  14. RisingThumb Regular Member

    XP:
    96,839xp
    MORE LIKE A MITHRIL SHIRT
  15. Saints_Evolved Platinum

    XP:
    146,230xp
    Title: Running Pants (up to discussion)
    Item type: chain pants
    Effect: wearer gets speed 2/3 however also gets hunger 1 continuously
    Uses: Dungeons/escaping enemies (players or the undead)
  16. LightswornKing Regular Member

    XP:
    116,537xp
    Signal Bow
    Item: Bow (Medium Dura)
    Effect: Does no damage, when you hit a player it sends a firework up every 5 seconds in their current location, the effect lasts for 90 seconds. Costs one arrow. This effect does not work on the same player multiple times if they already have it. (So you cannot spam someone and lag the server.)
    Uses: Following players (allies or foes) easier (like in forest and snow areas) as well as finding people. Also FIREWORKS.

    Tracking Bow: Name needs work

    Item: Bow (Low Dura)
    Effect: Does no damage, Fires arrows in a straight line (no Gravity) and applies the glowing effect on any player it hits (Spectral Arrow Effect) for 60 seconds.
    Uses: Following people.

    Sky Strike:
    Item: Bow (Low Dura)
    Effect: Costs 5 Arrows. Rains 15 arrows randomly in a 3x3 area centered around wherever the arrow landed. Arrows deal 1 heart damage each. Arrows spawn 10 blocks above where arrows land and don't spawn if the are in a block. The bow can only be shot every ten seconds.
    Uses: Shooting people around corners or cover.
    The way the arrows spawn in and the damage they do could be changed I'm not really sure about what it should be.

    Therum's Grasp:
    Item: Wood Sword (2 Uses)
    Effect: When used applies slowness 2 to anyone within a 5 block radius for 5 seconds. Has 2 uses but has a recharge of 60 seconds.
    Uses: Starting and escaping fights.

    Escape Pants: (Idk)
    Item: Chain Pants
    Effect:: When wearer gets to 2 hearts or below these pants break and activate. The wearer then goes to 1 heart and receives speed 3 resistance 5, and weakness 3 for 5 seconds. After this effect activates if user heals or attacks the effects end.
    Uses: Escaping fights but hard to chase with.
    Aexon likes this.
  17. Talef Platinum

    XP:
    274,984xp
    Title: Void Walkers
    Item: Iron boots
    Effect: When walking into air spawns barrier blocks beneath you in exchange for 5 dura (spawns in a radius of 1, like iceman on anni but with air and barrier blocks)
    Uses: Being hackusated
  18. lJuanGB Platinum

    XP:
    128,114xp
    Title: Soul Gem
    Item Type: Nether Star
    Effect: When obtained in a dungeon, it is un-enchanted (if possible). Keeping it in your inventory and killing someone will charge it (gets enchanted) and you lose a heart for ever. In return, when you are killed you revive with half your life, resistance X, weaknes X and speed III for 30 seconds so you can scape from the deadly situation. You wont recover the missing heart at revival. Once the item is charged it becomes soul-binded, so it will be destroyed at death.
    Use Situations: Costly revival. Using this will also reduce your chances of survival (permanent health loss)

    Title: Defusal Sheers
    Item Type: Sheers
    Effect: Deal 0 damage. When a zombie pigman is hit with this he is transformed into a normal zombie (but with the golden sword) or it explodes (much lower chance)!
    Use Situations: Close encounters with pigmen, when you would rather fight an OP zombie than a walking TNT.

    Title: Jabberwocky
    Item Type: Written Book
    Effect: Hold click for 3 seconds. In those three seconds enchantmenttable particles surround you. At the end, any player within 10 blocks that is holding a sword will get blindness for 1 second and their inventory scrambled: items will change their position randomly (if possible) and if not just the items of the hotbar changed with other items. Also, for the lols, it could change the name of all the zombies in the area to Grumm.
    Use Situations: Support PvP. Could mean an serious advantage for unprepared group fights

    Title: Skeleton Key
    Item Type: Tripwire Hook
    Effect: Right clicking an iron door will open it for 60 seconds. Has a chance to break on use, so be careful not getting trapped.
    Use Situations: Avoid carrying 165125846 buttons in the inventory

    Title: Pluvia's Revenge
    Item Type: Shears
    Effect: Healing someone with this shears will prevent them from attacking you. If they try attack you while they still have regeneration (in bird culture that is considered a d*** move) they will get weakness X for 5 seconds, their regeneration removed and 1 second Wither I for every second of regeneration they had left. The shears should have some sort of enchantment so people can notice the glow and not attack.
    Use Situations: Those times when you are a healer but the world insists on being mean.
  19. ShayminPlays Emerald

    XP:
    220,411xp
    Title: Exchange
    Item Type: Bow
    Effect: One-Time Use: Player shot permanently loses [IMG][IMG][IMG] and gains permanent Regeneration III for that life.
    Use Situations: Can be used on yourself/friend to help with survival/dungeons, or used on yourself/friend/enemy in PvP situations.


    Title: Livingmetal Blade
    Item Type: Iron Sword
    Effect: Deals [IMG] damage to [IMG][IMG][IMG][IMG][IMG][IMG][IMG][IMG] damage depending on item durability. (The lower the durability the greater the damage. The low damage durability range will be larger than the high damage durability range e.g. 1 heart = 250 - 200 dura and 7.5 hearts = 5 - 0 dura.)
    Use Situations: Mob grinding, then PvP/Giant Killing/etc.

    Title: Inferno Staff
    Item Type: Blaze Rod
    Effect: Right clicking charges a Guardian Laser at a player you are facing at, dealing [IMG] per tick after 3 seconds. You must always be facing directly at the player for this effect to work.
    Use Situations: Chasing down players

    Title: Hestril's Light
    Item Type: Iron Sword
    Effect: Attacks have a chance to give the attacked player Glowing II and Weakness II for 3 seconds.
    Use Situations: PvP, Chasing players.


    Title: Hestril's Illumination
    Item Type: Bow
    Effect: Gives Glowing II and Weakness II for 5 seconds to the player shot. Only works with 3 arrows and full charge.
    Use Situations: PvP, Chasing players.

    Title: Hestril's Brilliance
    Item Type: Iron Chestplate
    Effect: Gives Glowing II and Weakness II for 3 seconds to the attacking player.
    Use Situations: PvP

    Title: Hestril's Radiance
    Item Type: Water Bottle
    Effect: Gives Night Vision III and Fire Resistance III for 15 seconds when drunk.
    Use Situations: Dungeons/Navigating


    Title: Dawn of Gods
    Item Type: Beacon
    Effect: When placed, every block within a 25 block radius turns into glowstone, every block within a 100 block radius turns into Red Clay, Yellow Clay, Blue Clay or Purple Clay (depending on which quarter you're in.) After a 10 second delay, every entity in the glowstone area is killed, and over a further 5 seconds these effects happen depending on the clay area:

    Yellow: 50 armor durability removed per second.
    Red: A series of random lightning strikes per tick.
    Purple: Players gain Levitation and are thrown around in the air.
    Blue: [IMG] removed per tick.

    Also, in this 5 seconds a giant Wither Skull falls from the sky. After the 5 seconds, it lands on the ground, causing a massive explosion that deals [IMG][IMG][IMG][IMG][IMG] damage (ignoring armor), temporarily destroying the surrounding area (excluding dungeons) and affecting all players within a 100 block radius with Wither V for 20 seconds.
    Use Situations: The utter annihilation of everything and everyone
  20. MuffinMinister Platinum

    XP:
    116,583xp
    Title: Douse
    Item Type: Bow
    Effect: Upon shooting a player with this immediately extinguishes them if they are on fire and, if they were on fire gives regen 1 for 15 seconds, takes 3 arrows to shoot once.
    Useful situations: Dungeons


    This item would most likely be in some "minor" dungeon such as Red Demon Temple, Meteor Crater or something of the sort.
    CringeLOL likes this.

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