A long time has passed since the last new class was added, so I and some of my friends came up with a new class: Plumber. Plumber Abstract The main role of Plumber is to stop the water. Plumber is a support class that solves water problems and make teammates comfortable in their actions. We thought the wet sponge block is suitable for the icon of Plumber. Ability Class item: Sandbag (dry sponge) - Plumber has a sponge block as the class item. This sponge isn't an ordinary one, it changes water and water flow into air in a 5x5 cubic area centered on the location where it is placed. - In order to prevent Plumber from creating weird water flow or doing team grief, this sponge only affects water created by enemies. (like Engineer) - There should be a little delay before sponge works so that it cannot immediately interfere with enemy's water defense. (also like Engineer) - CT... 30 s Equipment - Full leather armors - Stone sword - Sandbag (class item) - wooden pickaxe, wooden axe - Potion of water blessing (whether it is necessary or not should be considered) Example of use - When our mines or mid base are covered with water by enemy, sponge can be used to clean the water with ease - Use sponge to break through the hard water defense - resist against unfair watering from skybridge Watering is somewhat too strong, we think Plumber will be a countermeasure and will make the game more balanced. We would appreciate it if you could agree with us or give us some constructive suggestions.