Ok, I'll start out by stating that I did not think this through completely, mainly because of the ridiculous implications it can have along with the unpredictability of a large and ever-changing community such as Shotbow. I read several threads recently and plenty of people complained about the massive amount of "hackers" found on this Network. My idea is basically a system where players can report a player using a network wide (like the friends feature) command, such as /report playername. Essentially, what this would do is send data to some type of tally system in which each report tallies 1 more unit for the player reported. The Staff would be able to view a list of players whose tallies exceed a specified number for a 24 hour period. These players would either be extremely unpopular, or in most cases, actually breaking some sort of rule. Please note that this list would NOT be a ban list, it could simply function as a list of players to "watch" for suspicious behaviors. The reporter could not report the same player more than once in a 24 hour period, to reduce the amount of weight each player has on another's reputation. I'm not sure exactly how well this would work in practice, but I would like to see the everyone's ideas on a system of this type.