I know about half of the people in the anni use scout I dont blame you for doing so it is a fun class. What I cant stand are the scouts that run away from fights or just run around your base to be annoying. There for I propose a final solution to nerfing scout. Give the grapple a 5 second combat delay. That way scout can keep its mobility and PvP aspect but, not be as annoying to other players that want to play as other classes. When shot with a bow or hit by another player(with anything) the scout grapple is disabled letting other players without super speed have a fair fight. This should not be activated by outside damage such as fall damage, cactus and, somehow getting set on fire??. If the player was grappled and then hit by another player they scout would not be pulled toward it. I'm still not sure weather ranged class abilities should activate a cool down on the grapple? Also the time could be lowered although 5 seconds is a fair enough time to out run your foe normaly.