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Announcement MineZ 2024 Changelog

Discussion in 'MineZ' started by MineZ Team, Jan 1, 2024.

Announcement - MineZ 2024 Changelog
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  1. MineZ Team Administrator

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    Hello Survivors!

    2/12/2024 ( 5.4.11 )
    • Balance Changes:
      • Somnia:
        • -4 mil rare
        • +5 mil_epic
        • +3 tool_rare
      • Drowned Tower:
        • increased item counts in the top chests.
      • Eillom:
        • - 3 mil_uncommon
        • +1 mil_rare
        • +3 mil_epic
        • -1 pot_common
        • Eillom Ale chests now have a chance to spawn drink IIs and splash II
      • Trampled Ground:
        • -2 mil_epics
        • +2 mil mythics
      • Mcharlington:
        • +4 Mil_epic
        • +2 mil_mythic
        • added a few spawners
      • Sunken Tower:
        • +1 mil_rare
        • +4 mil_epic

    2/12/2024 ( 5.4.10 )
    • Bugfixes:
      • Fixed a bug causing the dedicated Revenant Spawner to not function.
      • Fixed Clarce's Secret Tunnel.
      • Fixed Agni's Hand's leaking lava.
      • Fixed Frostbain Catacombs Exit
    • Balance Changes:
      • Supply Drop Low:
        • Zombie Bows have been removed
        • Added Vampyr 3%
        • Added Binding Helmet 2%
        • Added Earth Shaker 2%
        • Added 3/4 Dura P1 Inf Bow 2%
        • Stomper 5% -> 2% and no longer expires
        • Rocksteady 4% -> 2% and no longer expires
        • Healbow 3% -> 1% and no longer expires
        • Overkill no longer expires
      • Riftus:
        • +1 Food_uncommon
        • Small Balance Changes to existing 12 chests
        • Updated Build for Riftus to make accessing all 3 food rares possible without grappling.
        • Added a Brewing Stand to Riftus

    2/11/2024 ( 5.4.9 )
    • Bugfixes:
      • Fixed two broken chests at Angler's Frost.
      • Frozen Giant's no longer drop the Elite Giant's Inf Bow.
      • Fixed a bug where Smite Damage applied incorrectly to Frozen Giants.
      • Patched a bug with Presents.
      • Added a better way up the Statue of Agni and fixed a build issue with part of the statue.
    2/10/2024 ( 5.4.8 )
    MineZ Wonderland has been reverted. Coldsnap has arrived.
    • Bugfixes:
      • Fixed a bug where the Frozen Giant did not spawn a respawn timer leading to quantum respawn times.
      • Fixed multiple bugs/exploits with the Rimeguard.
      • Fixed Several dupe exploits/gamebreaking bugs (thanks to several players using the new bug report reward system).
      • Two NPCs stuck in walls at Meridian have been freed!
      • Fixed many locations where players could obtain decorative heads and other items.
    • Build Changes:
      • Frost Peaks has been readded and is now no longer a seasonal location.
      • Giant's Rage has been moved somewhere else...
        • Admin Note: Having two giant spawns within 200 blocks of each other felt very repetitive. Adding Frost Peaks gave us an opportunity to move Giant’s Rage elsewhere and add a default giant spawn to an otherwise neglected area of the map.
      • Extensive Redo of most of the snow biome. The map will be updated no sooner than Wednesday following the update.
        • Admin Note: There may be a few small build errors throughout the new biome. With something as Extensive as this, we were not going to find every strange error (layered snow in areas as an example). If you find some map errors, feel free to reach out. One or two builds have been removed, and may return in the near future.
      • Jacsebalon Mansion has been replaced by Traveler's Tavern.
      • A few other locations have been modified. Happy Hunting.
    • Balance Changes:
      • Axis Mundi has been instanced and given a new way of looting. Axis now spawns a set amount of enchanted books per unlock. Players can expect to receive a standard amount of high end books each run, with a chance for some variability in the exact amount you receive.
        • Admin Note: This is being done to lessen the amount of mundane farming players often needed to resort to in order to receive the most valuable books. While this change may not be perfect as it can negatively affect larger group sizes, this change felt necessary to both enhance the game and this questline and provide some much needed modernization to this “endgame” area.
      • The Frozen Giant has been added as a non-seasonal boss.
        • Health Changes:
          • PVE/Private: 400 -> 350
          • Public: 350 -> 300
        • Spawn Timer:
          • PVE: 30 Minutes
          • Public: 20 Minutes
        • Drop Changes:
          • Giant Legendaries: (2 Given)
            • Snowbrawler: 5%
            • RimeGuard: 25%
            • Frost Walker: 50%
            • Snow Shovel: 20%
          • Giant Misc Items: (2 Given)
            • Power I Punch I Inf Bow: 15%
            • Diamond Axe (Half-ish Dura): 20%
            • Golden Carrot: 30%
            • Speed II Potion:30%
            • Zombie Head: 5%
      • Snowbrawlers given out during Wonderland, with the tagline “Wonderland 2023”, have been nerfed. These snowbrawlers now take 4 Durability per use instead of 2. Arrow requirements are not changed.
        • Admin Note: This is a change made to try and stabilize the influx of Snowbrawlers into the game. By making this slight adjustment, we hope to prop up the non-seasonal Snowbrawler while only minimally impacting the seasonal Snowbrawler. Uses go from 192 to 96 uses per wonderland snowbrawler. This system may be unpopular but would allow us to give out other legendaries with a similar tagging system. This would be an alternative to expiring items.
      • Christmas Presents will remain active until Feb 24th. After this date, an update will be made to disable them until next Christmas season. Going forward, lottery items like the Christmas present/Waterlogged Chests/etc will spawn only loot according to the update they are tied to. As an example, Christmas Presents from Wonderland 2023 will not drop Present loot from 2024 anymore.
        • Admin Note: This will be a divisive change and we understand this. As we pursue more options with these kinds of lottery items, we felt it was necessary to ensure that future iterations of items could be given the best shot at being balanced as possible, while allowing players to continue to have access to any supply of these items they may have. Further, it felt appropriate to reduce the window of use for seasonal lottery items to a specific window around these holidays. Open those presents. A wrapped present is meant to be unwrapped!
      • Flower Bouquet Items received from any event in the near future are in fact loot bag items. If you right click it, you will lose it and get flowers.
      • Supply Drop Loot tables have been refreshed:
        • Supply Low:
      • - Quiver: 6%
        - Shotbow: 6%
        - Speed II Potion: 6%
        - Robber's Blade: 5%
        - Lone Sword: 5%
        - Manzana Cider: 5%
        - Bread: 5%
        - Stomper (30d Expiring): 5%
        - Gunpowder: 5%
        - RockSteady(30d Expiring): 4%
        - Phantom Blade: 4%
        - Chunk of Iron: 4%
        - Golden Carrot: 4%
        - Iron Helmet: 4%
        - Iron Leggings: 4%
        - Iron Chestplate: 4%
        - Iron Boots: 4%
        - Gate Stone (6/ 8: 3%
        - Power II Inf I Bow: 3%
        - Heal Bow (30d Expiring) : 3%
        - Overkill (30d Expiring) : 3%
        - Zombie Bow(Non Expiring): 2%
        - FFIV Iron Boots: 2%
        - Depth Strider I Iron Leggings: 2%
        - Gate Stone (7/ 8: 2%
        • Supply High:
        - Grapeshot: 7%
        - Fuse Box: 7%
        - Gold Bell: 6%
        - Gate Stone: 6%
        - Exalted Gate Stone: 6%
        - Diamond Earth Shaker: 5%
        - Helm Splitter: 5%
        - Flower Bouquet 1: 4%
        - Flower Bouquet 2: 4%
        - Simoon's Song: 4%
        - ??? : 3%
        - ??? : 3%
        - Heal Bow: 3%
        - Phantom Blade: 3%
        - Valentines ???: 2%
        - Valentines ???: 2%
        - Valentines ???: 2%
        - Valentines ???: 2%
        - Valentines Bag 3: 2%
        - Valentines Bag 2: 1%
        - Valentine's Bag 1 : 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - Spray Painter (7d Expiry): 1%
        - ???(7d Expiry): 1%
        - ???(7d Expiry): 1%
        - Portal Bow (7d Expiry): 1%
    1/3/2024 ( 5.4.7 )
    • Wonderland III Headhunt Top 5
      • Honorable Mention: WTDPuddles
      • 1st: AveryBat
      • 2nd: FlameBoss20
      • 3rd: Very_inside
      • 4th: kibyts
      • 5th: Azkiria
      • Contact Halo to coordinate your prize!
    • Content Changes:
      • McHarlington has recieved Christmas Cheer.
    • Balance Changes:
      • Agni Ignis:
        • +9 xmas_pots, -1 mil_mythic, -4 pot_rares
      • Floating Island:
        • +2 xmas_high
    1/1/2024 ( 5.4.6 )
    The final phase of Wonderland has arrived.

    Starting this year (and extending into last year for one bug) we will now give out a small prize for players who submit a critical/game breaking bug report.
    • Bugfixes:
      • Fixed a 5k exploit with a certain item.
    • Content Changes:
      • The Candy Cane Headhunt has ended.
      • Added a new mob who is very excited for the new year. It can only be found at Agni Ignis.
        • This mob has a very rare drop of a returning, seasonal legendary.
      • Added the Snowman Santa Headhunt.
        • This headhunt encompasses the entire map.
        • In addition to the prizes given out, the first 5 players to complete the headhunt will receive an additional, special prize. If you believe you are one of the first to complete the headhunt, please reach out on discord and we will verify it.
    • Balance Changes:
      • The spirit of the Holidays strengthens on the far east side of the map.
      • The spirit of the Holidays wanes in the mid regions of the map.
    OrcaHedral likes this.

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