日本語 May 2021: This thread is no longer used, please see the new rotation thread! Map Rotation is back! After much planning and testing we are excited to announce that Map Rotation is finally back! Get ready to play some brand new maps, as well as some of your old favorites like Collis and AnniZ! I’d like to start by saying thank you to everyone that submitted new maps, helped test them in the sandbox and provided feedback on the forums. You are the reason this has been possible. What we have done in preparation As part of our preparations we reviewed all map submissions, both past and present. Maps that showed potential were added to the Sandbox and a great number of them are now either set-up or in the process of being set up. In addition, three favorites have had a “do-over” in the form of both quality-of-life and aesthetic changes, they are; Re-Cherokee, Re-Canyon and Re-Villages. These re-worked versions will replace their original counterparts for the first month of rotation to gauge community feedback. It will be up to you to decide whether they should replace the originals. *(Credit to our talented mini builder Yadkari for Re-Canyon and Re-Villages) The new Map Rotation schedule As part of the new Map Rotation schedule the total number of maps in rotation will be reduced from 20 to 15 (this number may vary due to seasonal maps), fewer maps means an increased chance your favorite map will coming up in a voting. Maps are divided into categories (or tiers). A map’s popularity will determine which tier it is placed in, which in turn determines when and how often it is rotated. Map Rotation will take place on a monthly basis. The in-game voting system will be used to rate map popularity so be sure to cast your vote! The tier system Tier 1 - Coastal (the original and all-time favorite Anni map) – always in rotation (unless replaced by its seasonal variants: Ghostal & Hohohostal) Tier 2 - The six most popular and most frequently played maps – initially determined by us, but will in future be determined by the community via the in-game rating system and forum feedback. Divided into two groups of 3 that alternate every month Tier 3 - All other playable maps that don't belong to another Tier – will be decided each month by a randomizer (tier 3 maps from the previous rotation will be excluded) Tier 4 - All new maps that have gone through initial play-testing in the Sandbox – 1 new map to be introduced every month (pending availability) Tier 5 - Seasonal Maps – such as Spookdrasil and Wintertide Tier 6 - Maps that need fixing – either because they are extremely unpopular or have game play issues What you can do to help We need your ongoing help! This is what you can do: Make a map and submit it on the forums! You can submit as many maps as you like, but remember quality over quantity. See link for requirements. Use the in-game voting system. When your team dies you will be given an option in chat to rate the map from 1-5 (5 being the best rating), simply click on a number and your rating will be registered. If you don’t want to wait you can also vote at any time by using the /ratemap [1-5] command. You only need to vote once for any given map, the system will remember your rating. If you should change your mind, you can vote again and your rating will be updated. Attend Sandbox Map-Tests Leave constructive feedback The initial lineup The map line-up for the first rotation will be as follows. To kick things off we are including two new maps instead of one! Pokatoto & Stonehaven. For this month only the rotation will include the new rebuild series (Re-Cherokee, Re-Canyon & Re-Villages) which will be replacing their Tier 2 counterparts. It is up to you to decide if they should permanently replace the original maps, so be sure to let us know what you think! Hohohoastal (Tier 5) Wintertide (Tier 5) Recanyon (Tier 2) Recherokee (Tier 2) Revillages (Tier 2) Pokotato (Tier 4) Stonehaven (Tier 4) Yggdrasil (Tier 3) Solumque (Tier 3) Castles (Tier 3) Thallos (Tier 3) Temples (Tier 3) Kingdom (Tier 3) AnniZ (Tier 3) Alpine (Tier 3) Highnorth (Tier 3) Cavern (Tier 3) *(The addition of two new maps instead of one, and two seasonal maps, means this month’s map count is 17 instead of 15) Going forward We hope that this new schedule will change up game-play and bring some much needed variety to Annihilation. At this stage nothing is set in stone and both timeline and specifics are subject to change. We hope you are as excited about this as we are, and we look forward to your feedback! Thank you for your help and support to make Annihilation the best it can be. _____________________________ Map Rotation Format Changes - 30 Aug 2020 The main complaints I'm seeing with the current system are "Why is there no Coastal voting" and "Why do I have to wait a whole month for Andorra/Canyon?" Issues with the current system: 1. With 15 maps in rotation, the chance of your favorite map spinning up is very small, that includes Coastal. Players sometimes have to wait for hours for a Coastal voting, this is the #1 complaint and people (especially clans) get very irate over this. 2. Half of the Tier 2 maps are gone for a whole month, that's a long time if your favorite map is Aftermath or Canyon, both being extremely popular maps 3. Yes we want people to try new maps but we can't force them, if they are given no choice they will often leave the game as soon as a better voting spins up, this creates unbalanced games. It's worth noting that Tier 3 maps get played a lot more later in the month when people have made themselves sick of the T1 & T2 maps. 4. There are some inconsistencies in the way votings are deployed, i.e. maps sometimes spinning up more or less frequently than others. We don't currently have a way of fixing this until some other stuff is fixed first, but it's in the works. The New Map Rotation Format: Starting now, rotation will occur twice instead of once a month. Everything else will stay the same, except for the Tier 3 maps which will be divided evenly over the two rotations. Each rotation will now have 10 instead of the usual 15 maps. So for each two week period the rotation will look like this: Tier 1 - 1 map Tier 2 - 3 maps Tier 3 - 6 maps (5 if there is a new map in rotation) (Tier 4 - New maps will be added as needed, no longer on a regular monthly basis) This may not be the final solution but it will give us an idea if we are headed in the right direction. Please leave your feedback in this thread. Link to the original thread can be found here.