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Discussion Map Rotation needs a new touch

Discussion in 'Annihilation' started by NiceSchwanzBr0, Mar 2, 2022.

Discussion - Map Rotation needs a new touch
  1. Tobi472 Platinum

    XP:
    1,650,597xp
    We start this with a brief explanation how the current system works.

    We got 4 Tiers. Tier 1 is Coastal, Tier has the most liked maps such as Canyon, Hamlet, Andorra and Nature, Tier 3 which is all other maps and Tier 4 for new maps.

    Every rotation picks the Tier 1 map, 4 out of 8 Tier 2 maps, 5 out of about 30 Tier 3 maps and checks for a new map.
    This way we end up with 10 and sometimes 11 maps each rotation.
    In a voting lobby the players get 4 maps to vote for out of the current rotation, which means every map shows up, on average atleast, every 3rd voting.

    This right now is in my opinion the best system we had so far because the rather small amount of maps in rotation result in a fair chance for every map to show up.

    My concern is that the gap between Tier 3 and Tier 2 maps is too drastic. And not every Tier 3 map is as good as other tier 3 maps.
    This is why I would like to see another Tier introduced.

    A new Tier system could look like this:
    1 Tier 1 Map There is only 1 Tier 1 Map
    4 Tier 2 Maps There are 8 Tier 2 Maps
    3 Tier 3 Maps There will be 10 Tier 3 Maps
    3 Tier 4 Maps There will be 20 Tier 4 Maps

    I personally would like to see active changes to the Tier 2 maps and maybe cut them down to 6 and make it 3 Tier 3 Maps each rotation again.
    I think it is very important that there are not more than 11 Maps in rotation because I think that messes up the chances for you map seeing play.

    With this suggestion Tier 1 and 2 stay untouched and all old Tier 3 maps benefit heavily from this change. All old Tier 3 map join the rotation atleast 1 cycle earlier and that all only of the cost of one more Map each rotation.

    Here is some data on the previous tier 3 Maps:
    Month Part Map 1 Map 2 Map 3 Map 4 Map 5 New
    March 1 Amazon Babylon Grasslands Meteor Thallos
    Feb 2 Chasm Mythos Sherwood Solumque StoneHaven
    Feb 1 Alpine Cronos Royal Valleys Yggrasil
    Jan 2 Castaway Castles Ikusa Shiloh Shroomlettee
    Jan 1 Collis Foxberry Pokatoto Temples Tirreg
    Dec 2 Babylon Highnorth Skylands Thaw Wintertide Twilight
    Dec 1 Amazon Chasm Grasslands Highnorth Wintertide
    Nov 2 Alpine Meteor Royal Sherwood Thallos
    Nov 1 Castaway Cronos Mythos Shrommlettee StoneHaven
    Oct 2 Ikusa Solumque Spookdrasil Spooks Valleys
    Oct 1 Castles Pokatoto Shiloh Spookdrasil Spooks
    Sep 2 Foxberry Grasslands Skylands Thaw Tirreg
    Sep 1 Amazon Babylon Chasm Collis Temples
    Aug 2 Alpine Castaway Mythos Royal Thallos
    Aug 1 Cronos Meteor Sherwood Shrommlettee Yggrasil


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