日本語版 versión en español Annihilation Update - Kind Zinc (2.6.0) Changelog: NEW - Team specific Door Can be purchased from the weapon shop for 10 gold Iron door when in hand Places 2 glass panes in the team color Only team members can pass through it to encourage better defense design Cannot be placed within 8 blocks of another friendly team door (to prevent walls of doors) Cannot be placed within 3 blocks of enemy team doors Can be broken by enemies but gives mining fatigue on hit (5 seconds) Can be broken by team mates but is returned to the person who placed it on break It is intended that you cannot jump through doors, us Annihilation players have manners! Enchanted Golden Apple Rework Consuming a regular golden apple after consuming an enchanted golden apple will no longer extend the duration of the 8 absorption hearts Enchanted golden apples now give 30 seconds of Regen III (was 20 seconds of Regen II) Resistance and fire resistance are unchanged Golden apples can no longer be held in the off-hand Re-added the /dado command Back by popular demand! Shows nexus damage done and nexus damage healed in the current game Class Changes: Dasher Added block types that dasher cannot dash onto. You can acro, scout, and assassin proof your archer platform, but you couldn't dasher proof it. We decided to add a short list of builder drops that are dasher proof to help make defenses more effective. Block types are as follows: Glass Blocks Red Bricks Iron Bars Wooden Fences Nether Fences (for consistency sake) Bug Fixes: Fixed a bug that allowed players to fly to and kill the ender dragon. Vampires can now no longer transform into bat form in the boss world. Fixed a bug that turned items into their base form when used to break a melon block (e.g. repair anvils, turn colored wool into white wool) Fixed a bug that allowed players to render the evertool droppable Fixed a bug that allowed players to render certain boss items droppable Fixed a bug that enabled the permanent removal of melons and logs using certain class items. Fixed a bug where loot from killed antilogger NPC's was being cleared when the player logs back in. Fixed a bug where you could not mute pms. Various Admin fixes and other nerdy stuff. Credits: As always thank you Mosh and Galap for your hard work in bringing us these updates. Galap for the idea and implementation of our brilliant new Team doors. Our wonderful Anni team for all their hard work testing and bug hunting. And many thanks to all who offered suggestions and reported problems, and everyone who helped test and iron out update bugs in the Sandbox. This will be the last content update while our developers work on updating Annihilation to a 1.12.2 base version; this is required maintenance work which the entire network is currently undertaking. Once we are on a stable 1.12.2 version, you can look forward to more updates and developments!