日本語訳はこちら Annihilation "Balancing & Bug Fixes" Update Hi Everyone! I'm happy to announce that after much work and testing the fist Annihilation Update for 2020 is now ready and has rolled to live. This updated focuses on fixing class imbalances, the abuse of game mechanics (such as combat logging), class exploits and bugs, and will hopefully make the game fairer and more enjoyable overall. Many thanks to everyone who offered suggestions and reported problems, and everyone who helped test and iron out any update bugs in the Sandbox. Changelog: New Combat Logging Mechanic Players who combat-log will now always leave an NPC You won't be able to return to the game until your NPC has despawned (10 seconds) When you re-spawn, unless your NPC is killed, you will be sent back to the place on the map where you logged out Class Changes: Alchemist Added potion upgrade guide (upon right click of book) Fixed empty drops Added nether wart to dropped items Fixed a bug that allowed Tier 3 potions to be crafted using Tier 1 potions Enhanced potions now have the correct texture, they no longer look like health potions Amended enhanced potion durations (both drinkable and splash): Strength III - 1:20 min Speed III - 1:20 min Regen II - 1:20 min Dasher Maximum blink range reduced to 20 blocks (was 25) Blink cool-down now scales with distance, 1 second per block blinked Added range indicators for blink distance; 5-10, 10-15 & 15-20 blocks (Emerald/Gold/Diamond respectively) Dasher can now no longer blink while immobilized Defender Changed the Defender class item to lime dye to help distinguish it from Dasher Handyman Tweaked repair values to prevent teams from garnering massive nexus health early game, late game damage values remain unchanged: Phase 2 - 25% (was 35%) Phase 3 - 20% (was 25%) Phase 4 - 15% (unchanged) Phase 5 - 10% (unchanged) Immobilizer Mining fatigue when immobilized reduced to 5 seconds (was 10) Succubus Change spawn sword from stone to wood Thor Knockback reduced from KB2 to KB1, for balancing due to changes caused by the combat update Tinkerer The unenchanted books are undroppable again and can no longer be crafted into bookshelves Vampire Can no longer place blocks while in bat form Bug Fixes: Fixed a bug that prevented crafting with Hotbar Slot 9 Fixed a bug that allowed item duplication using Spy Fixed a bug that gave players XP for placing blocks whilst not Builder Fixed a bug that turned placed cobble into stone Fixed a bug that allowed players to permanently remove diamond ores Fixed a bug that allowed players to create invisible TP's Fixed a bug that allowed players to kill themselves using snowballs to gain stats and XP Fixed a bug that allowed Scorpio to hook an enemy and transport that player with them through a TP Other changes: Disabled Armor Stand recipe due to lag issues caused by mass crafting Removed the ability to place levers to prevent unfair swapper traps Fixed the problem with witches sometimes not spawning on some maps Disabled the ability to brew Instant Health 2 potions. Anni is not pot PVP Fixed the "/chat mute <player>" command Credits: Mosh_Von_Void has once again provided us with yet another fantastic update. We are truly blessed to have a dev as dedicated and hard working as him on the team. Thank you Mosh. Many of the changes we have made in this update have come from you the community, and from our wonderful Admin team who continue to strive to make Anni the best it can be. All credit goes to them for their tireless efforts that more often than not go unnoticed, thank you team for being so awesome.