Español, Nederlands, Türkçe, Deutsch, 日本語, Русский 1.12 to 1.16 Support It's finally here! Shotbow now supports all connections from 1.12.2 to 1.16.1. Please note: The same rules for modified clients apply, as always. If you are installing new mods, please ensure they abide by our rules. With the advent of the 1.13 update, swimming is much faster on the client-side. We were faced with the option of trying to block this on the server-side, but we realized it would be a tough task. Instead, we are allowing the 1.13+ swimming mechanics to be used on Shotbow, alongside 1.12. If you would like to take advantage of these new mechanics, you can upgrade to 1.13 or above. Annihilation Base Update The Annihilation 1.12 base update is out! While there is not much new content in this update, it has prepared Annihilation for faster & cleaner updates in the future. General Tidied chat Added space to tab between team and name Added game start information to the boss bar area Boss bar depletes when the Nexus is bleeding Game ending countdown moved to the boss bar Altered the team and phase chat logos/images to the proper size Fixed class descriptions in the in-game class selector and in the XP Shop Swords now deal more damage than axes Overall damage has been increased slightly to better replicate 1.7 The price of one Cobweb in the Weapon shop has been reduced from five to one Gold Bug Fixes Game stats not saving at the end of the game Defender/Mercenary chain armour not auto-equipping Scorpio suffocation trap Regenerating blocks' permanent removal Scout's fall damage avoidance when 'bungee jumping' over the void Scout's grapple not working on vertical surfaces Acrobat's jump not working over the void Spy and Assassin retaining armour on respawn if they died while their abilities were active Spy and Assassin having their armour deleted when their abilities' end if they put on different armour during the ability action Clan tags not displaying with your first message 'Invalid item!' displaying when hovering over a player's name in chat. It will now display their current Annihilation rank Spider's webs could be harvested using shears for infinite webs Spider's 'Web' ability creating webs over the void Buying from a shop with a full inventory removes gold but does not award the item purchased The ability to make gravel fall and thus remove it from the world Hunter's trap not showing for team-mates when the trap owner is greater than 20 blocks away Scorpio targets being teleported back to the Scorpio after the target has died Anvils making a noise when placed in the Nexus region Other The following are major code changes which should not affect you, but a great deal of work went into and will help the server: We have implemented a more efficient map loading system which will considerably reduce the time it takes for a map to load once selected. Scouts grapple has been refactored and is now standard across both Annihilation and MineZ; although configured differently for the respective game-mode. Improved cheat detection and discouragement Next Steps Once the 1.12.2 release has been established and any emergency bugs have been fixed, the Annihilation development team will begin work on our next update, code-named: Nifty Boron. This content update will bring some much-needed balance to the game. Then, we will begin work on an interactive tutorial for the game which new players can use to get a jump-start into the intricate world that is Annihilation mechanics. Finally, a long term goal is to refactor Annihilations' entire code base, some of which is as old as 2014! This will allow us to add new features to Annihilation more easily. MineZ: The Adventurer's Update Earlier today, MineZ posted a brand new update. You can read all about it here.