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Class Suggestion Harpy

Discussion in 'Annihilation' started by zoomninja3000, May 16, 2019.

Class Suggestion - Harpy
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What do you think?

good as is 0 vote(s) 0.0%
needs con #1 1 vote(s) 16.7%
needs con #2 1 vote(s) 16.7%
needs con #3 0 vote(s) 0.0%
no 4 vote(s) 66.7%
other (state in responses) 0 vote(s) 0.0%
  1. zoomninja3000 Regular Member

    XP:
    51,087xp
    Basic stuff but elytra with unbreaking X in place of chestplate. Feather entitled boost which increases your speed in flight by x% (up for debate) 30sec cooldown. Lead entitled grab. Right click a player with it while in flight and it carries them beneath you. Enemies will be dropped after 5 seconds or when you right click the lead again being dropped with 1/2 fall damage. During this time they can do anything except move on their own. Allies can be carried indefinitely dropped when they sneak or you right click the lead. Same restrictions on carried player except they are dropped for 1/4 fall damage. The cooldown on grab is 60sec.

    Proposed con #1) Double damage while in flight, you also glow.

    Proposed con #2) Seven normal hearts instead of the normal ten.

    Proposed con #3) Permanent weakness one.

  2. connor564 Platinum

    XP:
    157,819xp
    I think putting an Elytra as a class would be a serious disadvantage for all involved
  3. zoomninja3000 Regular Member

    XP:
    51,087xp
    How? Please explain.
  4. connor564 Platinum

    XP:
    157,819xp
    Well for one, there is no class-specific ITEM, but there are class-specific ABILITIES. The Elytra is an ITEM that any player can pick up and equip in Vanilla, and I think it should be the same for Annihilation, but as a shop item or boss buff. Having it as a class is an immediate disadvantage to anyone who doesn't have the class, as they would be powerless to fight against a flying enemy without extremely accurate bow skills.
  5. zoomninja3000 Regular Member

    XP:
    51,087xp
    It's kind of meant to be a class that removes a single enemy from a fight and maybe ferry allies across pits.
  6. connor564 Platinum

    XP:
    157,819xp
    Scorpio AND swapper can do that, so can Transporter.
  7. zoomninja3000 Regular Member

    XP:
    51,087xp
    Transporter requires you to get to both ends first. Scorpio and swapper do it in different ways, swapper trades places and scorpio flings. Harpy grabs which is entirely different
  8. connor564 Platinum

    XP:
    157,819xp
    A. Then what about Rift Walker? You don't have to have someone on the other end for Base teleportation.

    B. Scorpio doesn't fling- it literally teleports.
  9. zoomninja3000 Regular Member

    XP:
    51,087xp
    B) I thought it flung them, my mistake.
    A) True but you also are in a weakened by the transportation. It also cannot provide a speedy getaway. However it outclasses this in long distance transportation.
  10. connor564 Platinum

    XP:
    157,819xp
    You... DO know how fast an Elytra can carry a player, right?
  11. zoomninja3000 Regular Member

    XP:
    51,087xp
    Yes, but that requires height and actually being able to use it properly and to not get killed by ramming yourself into a wall.

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