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Shotbow
Oct
18
Español, 日本語版
![[IMG]](https://i.imgur.com/hbJsPtU.png)
Hey there Shotbow!
I hope you're all doing awesome and gearing up for the spookiest time of the year - Halloween! It's your host Axyy here, and I'm stoked to be back to spill the beans on our yearly Spookfest season here at Shotbow. We've got all the good stuff lined up for you once again: game updates that'll give you the chills, heart-pounding events, giveaways that'll make you scream, contests that'll keep you on the edge of your seat, XP codes, and a whole bunch of other spooky surprises.
Get ready! I'm your guide for this wild ride through everything that's happening during Shotbow's Spookfest 2023. Get ready for some Halloween fun like you've never seen before!
Spooky Network Secrets
Rumor has it, there's some seriously spooky stuff brewing on the server! The whispers say we're in for wickedly cool changes that'll give everyone a thrill!
Big shoutout to our incredible builders who've conjured up this spine-chilling Spookfest Lobby masterpiece! It's not all about the scares, though – we've stashed some seriously creepy heads around for you to find. Snag 'em, and you'll be in for some awesome cosmetic rewards!
Please note, this cosmetical reward will only be obtainable during this year's edition of Spookfest!
![[IMG]](https://i.imgur.com/q8eNpEb.png)
The Ghostcraft Resurgence
Ghostcraft has risen from the shadows once more! Throughout these spooky few weeks, you'll have the opportunity to dive into one of Shotbow's oldest and creepiest games. Just head to the lobby spawn and click on the Ghostcraft NPC.
Looking for brave souls to join you on this ghostly adventure? Swing by our Discord and creep into the Ghostcraft channel!
Haunting Game Changes Await
The whispers in the dark tell us that Annihilation's got a fresh map rotation, and they've packed it full of bone-chilling maps for you to explore. And that's not all—MineZ is back with its own Spookfest season, loaded with wicked items, eerie builds, and game twists that'll send shivers down your spine. Keep an eye out for SMASH, as it's donning a spine-tingling Halloween-themed lobby, complete with freshly haunting items and mobs. Get ready for a hauntingly good time!
Twitter/X Scares & Prizes
Shotbow will be hosting a GOLD RANK + SHOTBOW+ (1 month) giveaway on the official Twitter/X account.
How to enter?
1. Hop on the Shotbow server
2. Take a selfie that's related to Spookfest
3. Tweet & Tag @ShotbowNetwork on Twitter and use the #Spookfest2023 hashtag.
Winner will be selected at the very last day of this year's edition of Shotbow Spookfest.
Spooktacular Store Bundle
The Spooktacular Store Bundle will soon be available on The Shotbow Store.
Closing Word
Lastly, thanks to you - our lovely community, for supporting us no matter what! We, as a team really hope you will be enjoying this year's Spookfest. Have fun, I'll see you online!
(There might be another XP-code hidden in this thread, can you find it? TIP: look at the first 5 paragraphs)
![[IMG]](https://i.imgur.com/AG8C1Ge.png)
Hey folks!
It's time for the Spookfest 2023 Skin Contest, and guess what? Anyone can join in on the fun! We've got cool prizes up for grabs, so don't miss out. This thread's got all you need to know for submitting your Halloween skin!
Prizes
1ST PLACE ━ GOLD RANK & 25K SHOTBOW XP
2ND PLACE ━ SHOTBOW+ (1 month) & 25K SHOTBOW XP
3RD PLACE ━ 25K SHOTBOW XP
Rules
You can submit your selfie by simply uploading your screenshot to imgur and posting it to this thread.
Deadline
The Selfie Competition wraps up on November 1st, 2023. If you're a winner, we'll either slide into your DMs on Discord or on the forums and shout it out on the Forums and our Discord announcements channel! Stay spooky and stay tuned!
GoOooOoOodluck to everyone!
![[IMG]](https://i.imgur.com/hbJsPtU.png)
Hey there Shotbow!
I hope you're all doing awesome and gearing up for the spookiest time of the year - Halloween! It's your host Axyy here, and I'm stoked to be back to spill the beans on our yearly Spookfest season here at Shotbow. We've got all the good stuff lined up for you once again: game updates that'll give you the chills, heart-pounding events, giveaways that'll make you scream, contests that'll keep you on the edge of your seat, XP codes, and a whole bunch of other spooky surprises.
Get ready! I'm your guide for this wild ride through everything that's happening during Shotbow's Spookfest 2023. Get ready for some Halloween fun like you've never seen before!
Spooky Network Secrets
Rumor has it, there's some seriously spooky stuff brewing on the server! The whispers say we're in for wickedly cool changes that'll give everyone a thrill!
- We will be having a network-wide 2x XP Multiplier until the end of October.
- Annihilation is enabling a 2x Rank Points Multiplier during the first week.
- Use code HALLOWEEN2023 for 15,000 Shotbow XP.
Big shoutout to our incredible builders who've conjured up this spine-chilling Spookfest Lobby masterpiece! It's not all about the scares, though – we've stashed some seriously creepy heads around for you to find. Snag 'em, and you'll be in for some awesome cosmetic rewards!
Please note, this cosmetical reward will only be obtainable during this year's edition of Spookfest!
![[IMG]](https://i.imgur.com/q8eNpEb.png)
The Ghostcraft Resurgence
Ghostcraft has risen from the shadows once more! Throughout these spooky few weeks, you'll have the opportunity to dive into one of Shotbow's oldest and creepiest games. Just head to the lobby spawn and click on the Ghostcraft NPC.
Looking for brave souls to join you on this ghostly adventure? Swing by our Discord and creep into the Ghostcraft channel!
Haunting Game Changes Await
The whispers in the dark tell us that Annihilation's got a fresh map rotation, and they've packed it full of bone-chilling maps for you to explore. And that's not all—MineZ is back with its own Spookfest season, loaded with wicked items, eerie builds, and game twists that'll send shivers down your spine. Keep an eye out for SMASH, as it's donning a spine-tingling Halloween-themed lobby, complete with freshly haunting items and mobs. Get ready for a hauntingly good time!
Twitter/X Scares & Prizes
Shotbow will be hosting a GOLD RANK + SHOTBOW+ (1 month) giveaway on the official Twitter/X account.
How to enter?
1. Hop on the Shotbow server
2. Take a selfie that's related to Spookfest
3. Tweet & Tag @ShotbowNetwork on Twitter and use the #Spookfest2023 hashtag.
Winner will be selected at the very last day of this year's edition of Shotbow Spookfest.
Spooktacular Store Bundle
The Spooktacular Store Bundle will soon be available on The Shotbow Store.
Closing Word
Lastly, thanks to you - our lovely community, for supporting us no matter what! We, as a team really hope you will be enjoying this year's Spookfest. Have fun, I'll see you online!
(There might be another XP-code hidden in this thread, can you find it? TIP: look at the first 5 paragraphs)
![[IMG]](https://i.imgur.com/AG8C1Ge.png)
Hey folks!
It's time for the Spookfest 2023 Skin Contest, and guess what? Anyone can join in on the fun! We've got cool prizes up for grabs, so don't miss out. This thread's got all you need to know for submitting your Halloween skin!
Prizes
1ST PLACE ━ GOLD RANK & 25K SHOTBOW XP
2ND PLACE ━ SHOTBOW+ (1 month) & 25K SHOTBOW XP
3RD PLACE ━ 25K SHOTBOW XP
Rules
- Screenshots must be taken on the Shotbow server.
- You may submit a maximum of 3 skin designs.
- All skin submissions should be related to the Halloween season.
- Any inappropriate submissions will immediately lead to disqualification.
You can submit your selfie by simply uploading your screenshot to imgur and posting it to this thread.
Deadline
The Selfie Competition wraps up on November 1st, 2023. If you're a winner, we'll either slide into your DMs on Discord or on the forums and shout it out on the Forums and our Discord announcements channel! Stay spooky and stay tuned!
GoOooOoOodluck to everyone!
Oct
05
by halowars91 at 3:38 PM
![[IMG]](https://i.imgur.com/ex9VK6w.png)
Greetings Survivors!
Fall has come around once again and we are excited to invite all of you to the new and improved MineZ Spookfest 2023 celebration! This update features a combination of returning and new locations, items and events.
Treat Chests
Once again, Treat Chests return for Spookfest! These spooky supply drops have been a staple of Spookfest, and bring many different players together for the chance at getting some special loot. Similar to last year, they will be run on an alternating schedule so that players from all over the world have a convenient time each week to participate in the events. Loot from these events are special and those who manage to grab a portion of the loot from the many chests that spawn during these events will walk away well rewarded. Below you will find all the information you'll need for this year, whether you're a seasoned veteran, or you are attending Spookfest and Treat Chests for the first time!Treat Chest Schedule
We try our best to make sure chests are available to as many people as possible and we are accommodating our players all over the world. For that reason, we've decided on this schedule for Treat Chests! (All times in Eastern Standard Time EST)
- Monday: 4 PM EST
- Wednesday: 9 AM EST
- Friday: 8 PM EST
- Saturday: 4PM EST Weekend Chest
- Sunday: 9AM EST Weekend Chest
Chest spawning is an important part to be aware of during our Treat Chests to make sure you don’t miss the chance to grab some loot! At the scheduled start time there will be an announcement across MineZ with its location and the countdown to the first chest spawn! There will also be an announcement in the Shotbow discord for those who have the @Minez Notifications role! Similar to last year, weekend chests will have larger amounts of high tier loot available compared to the weekday chests.
Chests spawn in 10 minutes after the announcement, and similar to the regular supply drops, will not spawn all at the same time. Chests spawn in phases, little by little each of the chests will spawn in, staggered one after the other, and you'll either have to get out quick with the first drop of loot, or take control of the area and keep up defending to claim as much as you can! As a reminder, some of the items found in the Treat Chests will have an expiry date of 30 or 45 days.
![[IMG]](https://i.imgur.com/cUz3eBE.png)
As always, alting is not allowed, and all other MineZ and Shotbow Rules apply as normal.
Spooky Explorations
![[IMG]](https://i.imgur.com/mHuCj1Z.png)
The Golden Treat Basket Hunt
![[IMG]](https://i.imgur.com/jyeC759.png)
You can view info about this headhunt in-game as well by typing the /checkheads command
Closing
We're super excited for you all to explore Spookfest, head hunting, Treat Chests and more. These holiday events are always something to look forward too. Remember that Wonderland is not too far off!
Enjoy the spooky celebrations and as always,
Thanks for flying Shotbow!
Oct
02
![[IMG]](https://i.imgur.com/eFclp1e.jpeg)
Annihilation Update - Weary Xenon (3.2.0)
Hi Everyone!
We are thrilled to announce our latest update Weary Xenon!
This update contains mostly bug fixes and a few content changes.
We would appreciate constructive, well-founded criticism (positive and negative!) once you have experienced this update in-game. Nothing is ever set in stone and we look forward to seeing your opinions.
Many thanks to everyone who offered suggestions and reported problems, and everyone who helped test and iron out any bugs in the Sandbox.
Changelog:
Important Changes:
Maps & Spawn Locations
Since the very beginning of Annihilation, you have always spawned facing south. No matter if you were respawning or using Defender's warp, you were facing south. But no more! All maps*¹ have been updated so players spawn in logical directions. This means you won't be facing a wall, or the void, upon spawning any more.
As part of this change, we've made some major changes to our internal map setup toolkit, which will help us create more rich maps in the future. One subtle example that we've been able to add as a result is the ability to configure where the team's beacon is in the world. This used to be required to sit three blocks above the Nexus, but no more. So when your team is eliminated, the beacon will be destroyed no matter where it is in the map.
We have removed all clocks from maps and updated them to ensure they always follow the same format. For example, teams will always be Red, Blue, Green and Yellow in that order. Some maps have had minor adjustments, such as spawn locations moved.
Golden Apples and Enchanted Golden Apples (Gapples)
These two consumables have had a complete code refactor to eliminate one particular bug which has plagued rushers for some time: infinite eating. This bug fix prevents golden apples from appearing to be consumed forever when they are eaten in quick succession*².
Priority Queue
There have been a number of bugs relating to the priority queue since its introduction that were tricky to find, replicate and fix. This update fixes the following priority queue bugs:
- Players getting stuck in the priority queue despite the teams being balanced enough for said player to join.
- Subsequently this fixes the issue of losing gear while stuck in the priority queue.
- Rejoining players who are put into the priority queue, and then are put back into their team will lose:
- Potion Effects.
- Experience levels (in-game XP bar levels).
Class Ability Targeting Mechanics
A major refactor was completed that unifies the targeting logic for almost all class abilities. This fixes the following bugs:
- Immobilizer, Mercenary and Swapper can use their abilities through solid blocks.
- Spy can be unvanished by hits/clicks that are not over the player's bounding box (hit box), or even through blocks.
Class Changes:
![[IMG]](https://i.imgur.com/qhVOL74.png)
Miner's furnace has now been replaced with a Blast Furnace which will smelt ores twice as fast as the old regular furnace. This makes it the most efficient way to gear up quickly.
![[IMG]](https://shotbow.net/forum/images/blaze_rod.png)
You can now rift to players who are in the boss world. Need support to deal with the Reaper? You got it.
![[IMG]](https://shotbow.net/forum/images/stick.png)
Wizard's spells now have x3 the cooldown length when switching between spells (was 5s, now 15). The area of effect for all spells was heavily reduced:
- Inferno was 16 blocks and is now 2.
- Void Bolt was 16 blocks and is now 2.
- Arcane Bolt was 16 blocks and is now 2.
- Glacial Nova was 12 blocks and is now 4.
- Whirlwind was 12 blocks and is now 6.
![[IMG]](https://shotbow.net/forum/images/redstoneblock.png)
A small change to polish Tinkerer: all pads now use Polished Blackstone Pressure Plates instead of Stone so they can be easily distinguished from launch pads.
![[IMG]](https://i.imgur.com/0Q0i61V.png)
This is a mechanical change to fix a bug. It used to be possible to create a situation that when a TP is broken, it would leave a hole under the player, thus allow you to create drop/suffocation traps. Now, when a transporter's TP is broken, it will perform a check to ensure it's safe and if it's not, it will make it safe.
Other changes:
Annihilation Lobby
We've added a book and alert messages to the Annihilation lobby that will tell you when an update has been released, and a summary of what's in it, as well as a link to the forum release thread. This message will stay for one week after the update is out, but you can still see the last update's book via /news or /latest.
Pre-game lobby
You will now spawn with the Shotbow Swag item in your hot bar during the pre-game lobby.
New cosmetics
Rockstar
A new visual kill effect called Rockstar was added into the swag menu. This musical helix will surely help pump those kill stats!
Bug Fixes:
- Fixed 7 administration related bug (secret stuff).
- The Reaper boss was buggy after the 1.16 base update. It has been mostly fixed*³.
- Crafted iron hoes now receive the item engraving text.
- Succubus and Healer's health related chat messages are now rounded to the second decimal place.
- Fixed a bug that caused enchanting options to be missing from enchanting tables*⁴.
- Rank up celebration fireworks will no longer damage players.
- Fixed /multiplier (/mult) from sending a message that the command is unknown; despite working.
- Fixed a bug that allowed Defender to change class but keep its infinite regeneration effect.
- Fixed a Bloodmage bug that removed items from the ground if a player died while the area was being terraformed.
- Fixed the following methods of permanently removing regenerating blocks from the game (e.g. melons, ores):
- Spider using its webs.
- IceMan using its freeze ability.
- Wizard's Inferno (friendly fire).
- Fixed a bug that prevented players from picking up leather armour.
- Fixed a bug that allowed players to damage teammates in the Final Boss Fight by relogging.
- Fixed Cake and Infested stone variants from being unbreakable.
- Fixed items being able to put into the off-hand via the player's personal crafting grid.
- Fixed items being able to put into the off-hand via the kit gear inventory.
- Fixed a bug that caused Immobilizers' recently immobilized particles to display above vanished Spies.
- Fixed a bug that allowed Spy to vanish while marked for death by Mercenary.
- Fixed a bug that revealed vanished Spies shortly after their mark of death (applied by Mercenary) was ended.
- Fixed a bug that caused absorption to not apply to players who were swapped and immobilized in quick succession.
- Fixed a rare case where combat logged NPCs could duplicate the player's items.
- Fixed a Transporter bug that allowed their TP to remain up despite dying if their team was eliminated.
- Fixed a Transporter bug that allowed TPs to be placed on melon, gravel, redstone ore and lapis lazuli ore.
- Fixed a bug that caused the quick log conversion QoL utility from converting logs if your inventory was full, despite the logs' conversion leaving an empty slot behind.
- Fixed a Healer bug that allowed them to 'heal' teammates who are already full health; thus wasting a heal ability.
- Fixed a bug that caused arrows to become invisible for the shooter if it passed through a teammate.
- Fixed an Immobilizer bug that caused its left-click ability to activate if the player held right-click and switch from looking at a block to air.
- Fixed an Assassin bug that allowed it to remove particles from any length of the invisible potion effect. This could've been used in conjunction with Ninja's Silent Steps ability to become completely invisible.
- Fixed a bug that allowed Berserker's Unbreakable Will item to be used to activate beacon effects.
- Fixed a bug that prevented fireworks from being loaded into crossbows.
- Fixed a Tank bug that allowed its Shield Charge to hit the same player multiple times in rapid succession.
- Fixed a Spider bug that prevented its webs from spawning on grass and some other non-solid blocks.
- Fixed a bug that prevented the effective use of the /prefs hot bar editor by closing it after each action.
- Fixed a rare bug that could cause the Wither boss to spawn twice in the same arena.
- Fixed a bug that allowed players to splash friendly NPCs (of logged out players) with harmful potions.
- Fixed /fingergun and /shrug.
While we have fixed lots of bugs in this update, some you may have experienced and others you probably didn't know were there, we are aware that we still have bugs to fix and we appreciate all the help you can give us with getting those fixed. If you find a bug in Annihilation and want to have a chance of owning a special Bug Finder cosmetic, you can report it on our official Discord by using this command: !support bug <IGN>.

Many of the changes we have made in this update have come from you the community, and from our wonderful staff team who continue to strive to make Anni the best it can be. All credit goes to them for their tireless efforts that more often than not go unnoticed, thank you team for being so awesome.
*¹ We have many maps and it will take our brilliant map admins some time to convert them all, but we're working through them.
*² Unfortunately, 1.12 players will still suffer from this bug due to problems with the client. This is unrelated to the consume bug fix and it is not possible to fix. We recommend upgrading to the latest Minecraft version we support.
*³ Some client versions may see the Reaper's mount to be walking sideways or backwards, this is a visual client-related bug and has no impact on the boss fight.
*⁴ Low tier enchanting tables (i.e. ones with little to no bookshelves) can still have less than three enchanting options which is vanilla functionality and not related to the bug fixed here.
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