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Shotbow
Feb
19
by lazertester at 3:09 PM
- Logging out in a mech no longer allows you to keep the mech's inventory
- Logging out in a turret no longer allows you to keep the turret's inventory
- Mechs can jump from grass and other passable blocks
- Jetpacks will take off in tall grass
- Blowing up a weapons cache will end the objective appropriately instead of leaving it in limbo and stop more objectives from starting
- Added some more fixes for potential ways to lose the final objective diamond, not sure if 100% yet as players are doing some silly stuff to lose it
- Broke the Jet Pack Update so players were able to shoot form the air again
- ReRolled with the Jet Pack Update so players can no longer shoot from the air
- Removed the individual class signs on the walls, both fixing a bug where you could be any class (hope you enjoyed it!) and allowing for future class additions
- A few other minor fixes I can't remember since I am typing this changelog the next morning, blame my wife cause she wanted to watch House of Cards with me last night
Feb
17
by 8_Bit_Hero at 3:00 PM
Hello ladies and gents - as you know we've been working tireless on The Shotbow Network's next huge game "When In Rogue" - our 4 player co-op roguelike. While working on the new game we figured this would be the perfect opportunity to show you the thought process behind building one of our amazing games and what all goes into making one from start to finish. I hope you enjoy this awesome behind the scenes look at When In Rogue - take care!
Special thanks to Space Reject and WholeMilk - to support those gentlemen or myself click the links below and subscribe.
Kensai111: http://bit.ly/8bithero
Space Reject: http://bit.ly/1jU5QPO
WholeMilk: http://www.youtube.com/user/WholeMilkLP
Special thanks to Space Reject and WholeMilk - to support those gentlemen or myself click the links below and subscribe.
Kensai111: http://bit.ly/8bithero
Space Reject: http://bit.ly/1jU5QPO
WholeMilk: http://www.youtube.com/user/WholeMilkLP
Feb
13
by lazertester at 2:08 AM
The build team has been hard at work to bring you this new Shotbow lobby featuring flowers, grass, and a retro style arcade! This arcade currently has three games in it, Light Bikes, Flappy Chick, and CraftyBomber, but it will be receiving some more entries during March Minigame Madness, where we will work on producing a few solid minigames to enjoy between 4 hour long Wasted Matches, or 8 hour MineZ adventures!
We have also added a new pet to the xp shop for a limited time this month, thanks to a suggestion posted by Margai (Who gets it for free since she made it up). Valentine is available from now until the end of the month!
Other stuff:
Progress on the Roguelike is going great, more info on that should be surfacing in the near future. The new MineZ Map is looking swell, and we are excited to throw you all out there without a map to get lost like the old days.
GunZ will see its return next week
We have also added a new pet to the xp shop for a limited time this month, thanks to a suggestion posted by Margai (Who gets it for free since she made it up). Valentine is available from now until the end of the month!
Other stuff:
Progress on the Roguelike is going great, more info on that should be surfacing in the near future. The new MineZ Map is looking swell, and we are excited to throw you all out there without a map to get lost like the old days.
GunZ will see its return next week
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