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Suggestion Class Idea: Caster

Discussion in 'Annihilation' started by Andy0132, Jan 22, 2014.

Suggestion - Class Idea: Caster
?

What do you think?

Yes, I like it - please comment below 18 vote(s) 50.0%
Eh.. - please comment below 3 vote(s) 8.3%
This sucks - please comment below 7 vote(s) 19.4%
Needs work - please comment below 8 vote(s) 22.2%
  1. Andy0132 Regular Member

    XP:
    39,110xp
    Class Name: Caster
    You are the aura
    Use your mastery of the auras to bring your team to victory!
    When you activate your aura, all allies within 10 blocks of you receive a power boost-eg. 10% more power for damage, healing, strength, 10% less for weakness, etc... If the power boost is unapplicable, your teammate receives a boost in duration - Invis, regen, etc... The same is true in reverse for all enemies. While you are casting your aura, you receive slowness 1. This makes this class ideal for defending the nexus. You may turn your aura on and off.
    Spawn gear:
    Nexus Compass
    Dyed leather armour
    Wood sword
    Wood axe
    Wood pick
    Music disk 13 - renamed aura sphere
    The aura can be turned on and off, just like sacrifice
    Pros: Can be used to boost teammates' power
    Cons: Will not apply to yourself, you will receive slowness
    All in all, this is purely a support class. Large herds of casters can be used to effectively shut down strength rushes and render entire teams helpless.

    Unlocked by: Purchasing it with 25k Xp

    Note: THIS WILL NOT GIVE ANY EFFECTS! THIS WILL ONLY IMPROVE (for the team)/RENDER USELESS(for other people) EXISTING EFFECTS!!!


    I thought of this while waiting for the bus one morning :lmao:

    Should I remove invis from the list of buffs extended?

  2. ThymeWarp Regular Member

    XP:
    14,565xp
    Seems OP. Strength and invis?????? Ok CHANGES. GIVE SPEED HASTE AND RESIST Aura.
  3. Andy0132 Regular Member

    XP:
    39,110xp
    It will not give those effects, it will only improve whatever effects already exist
  4. ThymeWarp Regular Member

    XP:
    14,565xp
    But strength is just too OP. What if about 30 people rush with him?
  5. Andy0132 Regular Member

    XP:
    39,110xp
    Well, that's some of the uses of this class. Note that the caster gets slowness as long as the aura is in use, so they should make a easy target.
    Not only that, but assuming the other team has their own/more casters, the existing one is screwed.
    Besides, it's not the caster that's op. It's the crowd of 30 people simultaneously rushing with and protecting him. That's teamwork, and teamwork is a key part of anni.
  6. wargod8274 Regular Member

    XP:
    16,176xp
    That just confuses me
  7. Andy0132 Regular Member

    XP:
    39,110xp
    Ok, here's it clean and simple.
    Caster has aura.
    Aura makes teammates' effects better
    Aura makes other people's effects suck
    Caster is slow when he/she makes the aura
  8. garrett111398 Obsidian

    XP:
    32,244xp
    I don't think the other people actually read it. It seems like an incredibly balanced kit that would be epic:)
    Mine_Frond, glibby, J1H3G4M3R and 2 others like this.
  9. Andy0132 Regular Member

    XP:
    39,110xp
    Thank you! This means a lot to me!
  10. Drago776 Regular Member

    XP:
    26,016xp
    LOVE THIS IDEA :heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart::heart:
    Andy0132 likes this.
  11. Andy0132 Regular Member

    XP:
    39,110xp
    Yay! Any suggestions on how I can make this better?
  12. Cooldude2110 Regular Member

    XP:
    5,540xp
    Looks good. I like the idea and like the slowness of It so it doesn't rush other teams nexus
    Andy0132 likes this.
  13. Andy0132 Regular Member

    XP:
    39,110xp
    Can those of you who dislike it post some suggestions on how to make it better? I'm all ears.
  14. KnightLeo Platinum

    XP:
    173,148xp
    Looks epic! Looking forward to it.
    Andy0132 likes this.
  15. clarkson227 Regular Member

    XP:
    106,223xp
    Maybe instead of slowness, it would randomly be some disadvantage. Like weakness or slowness, so that you never know. It would add more surprise to the kit but idk.
  16. Andy0132 Regular Member

    XP:
    39,110xp
    Interesting idea, but the slowness is supposed to make it more of a target, any other debuff can't really do that. It's a support class, not a attack one.
  17. clarkson227 Regular Member

    XP:
    106,223xp
    Thanks for feedback :lmao:
    garrett111398 likes this.
  18. Andy0132 Regular Member

    XP:
    39,110xp
    Again, please tell me why this class sucks, I'd love to hear.
    Edit: to those of you who support my idea, thanks!
  19. clarkson227 Regular Member

    XP:
    106,223xp
    I really like the idea of this class, alone it wouldn't be that good, but playing with your friends would be awesome.
    garrett111398 likes this.
  20. Andy0132 Regular Member

    XP:
    39,110xp
    Yep,that's exactly what I want.

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